* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
31 lines
916 B
C#
31 lines
916 B
C#
using System.Collections.Generic;
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using Content.Server.Mobs;
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using Content.Server.Objectives.Interfaces;
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using Robust.Shared.Serialization;
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namespace Content.Server.Objectives.Requirements
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{
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public class IncompatibleObjectivesRequirement : IObjectiveRequirement
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{
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private List<string> _incompatibleObjectives = new();
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void IExposeData.ExposeData(ObjectSerializer serializer)
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{
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serializer.DataField(this, x=>x._incompatibleObjectives, "objectives", new List<string>());
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}
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public bool CanBeAssigned(Mind mind)
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{
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foreach (var objective in mind.AllObjectives)
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{
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foreach (var incompatibleObjective in _incompatibleObjectives)
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{
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if (incompatibleObjective == objective.Prototype.ID) return false;
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}
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}
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return true;
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}
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}
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}
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