Files
tbd-station-14/Content.Server/GameObjects/Components/Botany/LogComponent.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

36 lines
1.0 KiB
C#

using System.Threading.Tasks;
using Content.Shared.GameObjects.EntitySystems.ActionBlocker;
using Content.Shared.Interfaces.GameObjects.Components;
using Content.Shared.Utility;
using Robust.Shared.GameObjects;
namespace Content.Server.GameObjects.Components.Botany
{
[RegisterComponent]
public class LogComponent : Component, IInteractUsing
{
public override string Name => "Log";
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (!ActionBlockerSystem.CanInteract(eventArgs.User))
return false;
if (eventArgs.Using.HasComponent<BotanySharpComponent>())
{
for (var i = 0; i < 2; i++)
{
var plank = Owner.EntityManager.SpawnEntity("WoodPlank1", Owner.Transform.Coordinates);
plank.RandomOffset(0.25f);
}
Owner.Delete();
return true;
}
return false;
}
}
}