Files
tbd-station-14/Content.Server/Construction/Completions/EmptyContainer.cs
Acruid ca4fd649fe Massive Namespace Cleanup (#3120)
* Engine namespace changes.

* Automated remove redundant using statements.

* Simplified Graphics namespace.

* Apparently the container system stores full type names in the map file.😞 This updates those names.

* API Changes to LocalizationManager.LoadCulture.

* Update submodule to v0.3.2
2021-02-11 01:13:03 -08:00

33 lines
1012 B
C#

#nullable enable
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.Construction.Completions
{
[UsedImplicitly]
public class EmptyContainer : IGraphAction
{
public string Container { get; private set; } = string.Empty;
void IExposeData.ExposeData(ObjectSerializer serializer)
{
serializer.DataField(this, x => x.Container, "container", string.Empty);
}
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted) return;
if (!entity.TryGetComponent(out ContainerManagerComponent? containerManager) ||
!containerManager.TryGetContainer(Container, out var container)) return;
container.EmptyContainer(true, entity.Transform.Coordinates);
}
}
}