* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
29 lines
855 B
C#
29 lines
855 B
C#
using Content.Server.Administration;
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using Content.Shared.Administration;
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using Content.Shared.Interfaces;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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namespace Content.Server.Commands.Notify
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{
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[AdminCommand(AdminFlags.Debug)]
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public class PopupMsgCommand : IConsoleCommand
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{
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public string Command => "srvpopupmsg";
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public string Description => "";
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public string Help => "";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var entityMgr = IoCManager.Resolve<IEntityManager>();
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var source = EntityUid.Parse(args[0]);
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var viewer = EntityUid.Parse(args[1]);
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var msg = args[2];
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entityMgr.GetEntity(source).PopupMessage(entityMgr.GetEntity(viewer), msg);
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}
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}
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}
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