* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
20 lines
665 B
C#
20 lines
665 B
C#
using System.Collections.Generic;
|
|
using Content.Server.AI.Operators.Inventory;
|
|
using Content.Server.AI.Operators.Movement;
|
|
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.AI.Operators.Sequences
|
|
{
|
|
public class GoPickupEntitySequence : SequenceOperator
|
|
{
|
|
public GoPickupEntitySequence(IEntity owner, IEntity target)
|
|
{
|
|
Sequence = new Queue<AiOperator>(new AiOperator[]
|
|
{
|
|
new MoveToEntityOperator(owner, target, requiresInRangeUnobstructed: true),
|
|
new OpenStorageOperator(owner, target),
|
|
new PickupEntityOperator(owner, target),
|
|
});
|
|
}
|
|
}
|
|
} |