* Add SetEntity(Owner) so can view APC sprite in UI * bump apc version flavor text --------- Co-authored-by: TIMMY <timmytriggers@cock.li>
41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using Content.Client.Power.APC.UI;
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using Content.Shared.APC;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.UserInterface;
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namespace Content.Client.Power.APC
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{
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[UsedImplicitly]
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public sealed class ApcBoundUserInterface : BoundUserInterface
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{
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[ViewVariables]
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private ApcMenu? _menu;
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public ApcBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
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{
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}
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protected override void Open()
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{
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base.Open();
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_menu = this.CreateWindow<ApcMenu>();
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_menu.SetEntity(Owner);
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_menu.OnBreaker += BreakerPressed;
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}
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protected override void UpdateState(BoundUserInterfaceState state)
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{
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base.UpdateState(state);
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var castState = (ApcBoundInterfaceState) state;
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_menu?.UpdateState(castState);
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}
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public void BreakerPressed()
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{
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SendMessage(new ApcToggleMainBreakerMessage());
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}
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}
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}
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