* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
18 lines
382 B
C#
18 lines
382 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Shared.Interfaces.GameObjects.Components
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{
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public interface ITargetedInteractEventArgs
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{
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/// <summary>
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/// Performer of the attack
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/// </summary>
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IEntity User { get; }
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/// <summary>
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/// Target of the attack
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/// </summary>
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IEntity Target { get; }
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}
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}
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