65 lines
2.0 KiB
C#
65 lines
2.0 KiB
C#
using Content.Shared.Interaction.Components;
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using Robust.Shared.Timing;
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using Content.Shared.Interaction;
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using Content.Shared.Glue;
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using Content.Shared.Hands.Components;
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namespace Content.Server.Glue;
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public sealed class GluedSystem : EntitySystem
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{
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly IGameTiming _timing = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<GluedComponent, ComponentInit>(OnGluedInit);
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SubscribeLocalEvent<GluedComponent, InteractHandEvent>(OnPickUp);
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}
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// Timing to remove glued and unremoveable.
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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var query = EntityQueryEnumerator<GluedComponent>();
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while (query.MoveNext(out var uid, out var glue))
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{
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if (!glue.GlueBroken || glue.Glued)
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continue;
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if (_timing.CurTime < glue.GlueTime)
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continue;
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glue.Glued = false;
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glue.GlueBroken = false;
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MetaData(uid).EntityName = glue.BeforeGluedEntityName;
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RemComp<UnremoveableComponent>(uid);
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RemComp<GluedComponent>(uid);
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}
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}
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//Adds the prefix on init.
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private void OnGluedInit(EntityUid uid, GluedComponent component, ComponentInit args)
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{
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var meta = MetaData(uid);
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var name = meta.EntityName;
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component.BeforeGluedEntityName = meta.EntityName;
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meta.EntityName = Loc.GetString("glued-name-prefix", ("target", name));
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}
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// Timers start only when the glued item is picked up.
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private void OnPickUp(EntityUid uid, GluedComponent component, InteractHandEvent args)
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{
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var userHands = Comp<HandsComponent>(args.User);
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if (userHands.ActiveHandEntity == uid)
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{
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component.GlueBroken = true;
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component.GlueTime = _timing.CurTime + component.GlueCooldown;
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}
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}
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}
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