Files
tbd-station-14/Content.Server/Construction/Conditions/AnyConditions.cs
2021-10-01 15:27:42 +02:00

31 lines
804 B
C#

using System;
using System.Threading.Tasks;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Server.Construction.Conditions
{
[UsedImplicitly]
[DataDefinition]
public class AnyConditions : IGraphCondition
{
[DataField("conditions")]
public IGraphCondition[] Conditions { get; } = Array.Empty<IGraphCondition>();
public async Task<bool> Condition(IEntity entity)
{
foreach (var condition in Conditions)
{
if (await condition.Condition(entity))
return true;
}
return false;
}
// TODO CONSTRUCTION: Examine for this condition.
}
}