Files
tbd-station-14/Content.Shared/Nutrition/EntitySystems/SharedHungerSystem.cs
metalgearsloth 2b6c352aff Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00

22 lines
706 B
C#

using Content.Shared.Movement.Systems;
using Content.Shared.Nutrition.Components;
namespace Content.Shared.Nutrition.EntitySystems
{
public sealed class SharedHungerSystem : EntitySystem
{
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<SharedHungerComponent, RefreshMovementSpeedModifiersEvent>(OnRefreshMovespeed);
}
private void OnRefreshMovespeed(EntityUid uid, SharedHungerComponent component, RefreshMovementSpeedModifiersEvent args)
{
float mod = component.CurrentHungerThreshold == HungerThreshold.Starving ? 0.75f : 1.0f;
args.ModifySpeed(mod, mod);
}
}
}