Files
tbd-station-14/Content.Shared/GameObjects/Components/Disposal/SharedDisposalMailingUnitComponent.cs
Julian Giebel 45b610f933 Disposal mailing (#2194)
* Implement device networking

* Implement device configuration menu

* Fix device network

* Implement disposal mailing unit

* Implement base network connection
Implement wired and wireless network connection
Implement device network metadata

* Fix dereference null error

* Fix wired network null checks

* Change BaseNetworks enum to NetworkUtils class
Add PingResponse function to NetworkUtils
Change device network file structure

* Add doc comments

* Apply suggestions from code review

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>

* Add tag validation to disposal mailing unit

* Add tag validation to the mailing unit component

* Address reviews
Change WiredNetwork can connect check
Change device networking string literals to constants

* Address reviews
Revert changes to PowerProvider and PowerReceiver
Add new NodeGroup
WELP

* Fix recursive access to Owner property

* Integrate suggested changes

* Fix TryGetWireNet acting on NullPowerProvider
Fix network connections not checking if their owner has been deleted

* Close device network connection when the owning entity got deleted
Fix mailing unit not closing the device network connection on remove

* Remove GetWireNet from NullPowerProvider

Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2020-10-30 01:16:26 +01:00

110 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.GameObjects.Components.Disposal
{
public abstract class SharedDisposalMailingUnitComponent : SharedDisposalUnitComponent, ICollideSpecial
{
public override string Name => "DisposalMailingUnit";
public const string TAGS_MAIL = "mail";
public const string NET_TAG = "tag";
public const string NET_SRC = "src";
public const string NET_TARGET = "target";
public const string NET_CMD_SENT = "mail_sent";
public const string NET_CMD_REQUEST = "get_mailer_tag";
public const string NET_CMD_RESPONSE = "mailer_tag";
[Serializable, NetSerializable]
public new enum UiButton
{
Eject,
Engage,
Power
}
[Serializable, NetSerializable]
public class DisposalMailingUnitBoundUserInterfaceState : BoundUserInterfaceState, IEquatable<DisposalMailingUnitBoundUserInterfaceState>, ICloneable
{
public readonly string UnitName;
public readonly string UnitState;
public readonly float Pressure;
public readonly bool Powered;
public readonly bool Engaged;
public readonly string Tag;
public readonly List<string> Tags;
public readonly string Target;
public DisposalMailingUnitBoundUserInterfaceState(string unitName, string unitState, float pressure, bool powered,
bool engaged, string tag, List<string> tags, string target)
{
UnitName = unitName;
UnitState = unitState;
Pressure = pressure;
Powered = powered;
Engaged = engaged;
Tag = tag;
Tags = tags;
Target = target;
}
public object Clone()
{
return new DisposalMailingUnitBoundUserInterfaceState(UnitName, UnitState, Pressure, Powered, Engaged, Tag, (List<string>)Tags.Clone(), Target);
}
public bool Equals(DisposalMailingUnitBoundUserInterfaceState other)
{
if (other is null) return false;
if (ReferenceEquals(this, other)) return true;
return UnitName == other.UnitName &&
UnitState == other.UnitState &&
Powered == other.Powered &&
Engaged == other.Engaged &&
Pressure.Equals(other.Pressure) &&
Tag == other.Tag &&
Target == other.Target;
}
}
/// <summary>
/// Message data sent from client to server when a mailing unit ui button is pressed.
/// </summary>
[Serializable, NetSerializable]
public new class UiButtonPressedMessage : BoundUserInterfaceMessage
{
public readonly UiButton Button;
public UiButtonPressedMessage(UiButton button)
{
Button = button;
}
}
/// <summary>
/// Message data sent from client to server when the mailing units target is updated.
/// </summary>
[Serializable, NetSerializable]
public class UiTargetUpdateMessage : BoundUserInterfaceMessage
{
public readonly string Target;
public UiTargetUpdateMessage(string target)
{
Target = target;
}
}
[Serializable, NetSerializable]
public enum DisposalMailingUnitUiKey
{
Key
}
}
}