Files
tbd-station-14/Content.Server/GameObjects/Components/Power/AME/AMEPartComponent.cs
DrSmugleaf 74943a2770 Typo, redundant string interpolation, namespaces and imports cleanup (#2068)
* Readonly, typos and redundant string interpolations

* Namespaces

* Optimize imports

* Address reviews

* but actually

* Localize missing strings

* Remove redundant vars
2020-09-13 14:23:52 +02:00

51 lines
2.0 KiB
C#

using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Interactable;
using Content.Server.Interfaces.GameObjects.Components.Items;
using Content.Shared.GameObjects.Components.Interactable;
using Content.Shared.Interfaces;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.Interfaces.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components.Transform;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.GameObjects.Components.Power.AME
{
[RegisterComponent]
[ComponentReference(typeof(IInteractUsing))]
public class AMEPartComponent : Component, IInteractUsing
{
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IServerEntityManager _serverEntityManager = default!;
public override string Name => "AMEPart";
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs args)
{
if (!args.User.TryGetComponent(out IHandsComponent hands))
{
Owner.PopupMessage(args.User, Loc.GetString("You have no hands."));
return true;
}
var activeHandEntity = hands.GetActiveHand.Owner;
if (activeHandEntity.TryGetComponent<ToolComponent>(out var multitool) && multitool.Qualities == ToolQuality.Multitool)
{
var mapGrid = _mapManager.GetGrid(args.ClickLocation.GetGridId(_serverEntityManager));
var tile = mapGrid.GetTileRef(args.ClickLocation);
var snapPos = mapGrid.SnapGridCellFor(args.ClickLocation, SnapGridOffset.Center);
var ent = _serverEntityManager.SpawnEntity("AMEShielding", mapGrid.GridTileToLocal(snapPos));
ent.Transform.LocalRotation = Owner.Transform.LocalRotation;
Owner.Delete();
}
return true;
}
}
}