721 lines
24 KiB
C#
721 lines
24 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Net;
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using System.Text.Json;
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using Content.Shared.Database;
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using Microsoft.EntityFrameworkCore;
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namespace Content.Server.Database
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{
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public abstract class ServerDbContext : DbContext
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{
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protected ServerDbContext(DbContextOptions options) : base(options)
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{
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}
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public DbSet<Preference> Preference { get; set; } = null!;
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public DbSet<Profile> Profile { get; set; } = null!;
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public DbSet<AssignedUserId> AssignedUserId { get; set; } = null!;
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public DbSet<Player> Player { get; set; } = default!;
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public DbSet<Admin> Admin { get; set; } = null!;
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public DbSet<AdminRank> AdminRank { get; set; } = null!;
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public DbSet<Round> Round { get; set; } = null!;
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public DbSet<Server> Server { get; set; } = null!;
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public DbSet<AdminLog> AdminLog { get; set; } = null!;
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public DbSet<AdminLogPlayer> AdminLogPlayer { get; set; } = null!;
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public DbSet<Whitelist> Whitelist { get; set; } = null!;
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public DbSet<ServerBan> Ban { get; set; } = default!;
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public DbSet<ServerUnban> Unban { get; set; } = default!;
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public DbSet<ServerBanExemption> BanExemption { get; set; } = default!;
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public DbSet<ConnectionLog> ConnectionLog { get; set; } = default!;
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public DbSet<ServerBanHit> ServerBanHit { get; set; } = default!;
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public DbSet<ServerRoleBan> RoleBan { get; set; } = default!;
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public DbSet<ServerRoleUnban> RoleUnban { get; set; } = default!;
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public DbSet<PlayTime> PlayTime { get; set; } = default!;
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public DbSet<UploadedResourceLog> UploadedResourceLog { get; set; } = default!;
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public DbSet<AdminNote> AdminNotes { get; set; } = null!;
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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modelBuilder.Entity<Preference>()
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.HasIndex(p => p.UserId)
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.IsUnique();
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modelBuilder.Entity<Profile>()
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.HasIndex(p => new {p.Slot, PrefsId = p.PreferenceId})
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.IsUnique();
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modelBuilder.Entity<Antag>()
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.HasIndex(p => new {HumanoidProfileId = p.ProfileId, p.AntagName})
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.IsUnique();
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modelBuilder.Entity<Trait>()
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.HasIndex(p => new {HumanoidProfileId = p.ProfileId, p.TraitName})
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.IsUnique();
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modelBuilder.Entity<Job>()
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.HasIndex(j => j.ProfileId);
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modelBuilder.Entity<Job>()
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.HasIndex(j => j.ProfileId, "IX_job_one_high_priority")
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.IsUnique()
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.HasFilter("priority = 3");
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modelBuilder.Entity<Job>()
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.HasIndex(j => new { j.ProfileId, j.JobName })
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.IsUnique();
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modelBuilder.Entity<AssignedUserId>()
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.HasIndex(p => p.UserName)
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.IsUnique();
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// Can't have two usernames with the same user ID.
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modelBuilder.Entity<AssignedUserId>()
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.HasIndex(p => p.UserId)
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.IsUnique();
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modelBuilder.Entity<Admin>()
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.HasOne(p => p.AdminRank)
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.WithMany(p => p!.Admins)
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.OnDelete(DeleteBehavior.SetNull);
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modelBuilder.Entity<AdminFlag>()
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.HasIndex(f => new {f.Flag, f.AdminId})
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.IsUnique();
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modelBuilder.Entity<AdminRankFlag>()
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.HasIndex(f => new {f.Flag, f.AdminRankId})
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.IsUnique();
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modelBuilder.Entity<AdminLog>()
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.HasKey(log => new {log.Id, log.RoundId});
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modelBuilder.Entity<AdminLog>()
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.Property(log => log.Id)
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.ValueGeneratedOnAdd();
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modelBuilder.Entity<AdminLog>()
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.HasIndex(log => log.Date);
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modelBuilder.Entity<PlayTime>()
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.HasIndex(v => new { v.PlayerId, Role = v.Tracker })
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.IsUnique();
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modelBuilder.Entity<AdminLogPlayer>()
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.HasOne(player => player.Player)
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.WithMany(player => player.AdminLogs)
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.HasForeignKey(player => player.PlayerUserId)
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.HasPrincipalKey(player => player.UserId);
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modelBuilder.Entity<AdminLogPlayer>()
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.HasKey(logPlayer => new {logPlayer.PlayerUserId, logPlayer.LogId, logPlayer.RoundId});
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modelBuilder.Entity<ServerBan>()
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.HasIndex(p => p.UserId);
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modelBuilder.Entity<ServerBan>()
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.HasIndex(p => p.Address);
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modelBuilder.Entity<ServerBan>()
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.HasIndex(p => p.UserId);
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modelBuilder.Entity<ServerUnban>()
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.HasIndex(p => p.BanId)
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.IsUnique();
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modelBuilder.Entity<ServerBan>().ToTable(t =>
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t.HasCheckConstraint("HaveEitherAddressOrUserIdOrHWId", "address IS NOT NULL OR user_id IS NOT NULL OR hwid IS NOT NULL"));
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// Ban exemption can't have flags 0 since that wouldn't exempt anything.
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// The row should be removed if setting to 0.
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modelBuilder.Entity<ServerBanExemption>().ToTable(t =>
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t.HasCheckConstraint("FlagsNotZero", "flags != 0"));
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modelBuilder.Entity<ServerRoleBan>()
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.HasIndex(p => p.UserId);
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modelBuilder.Entity<ServerRoleBan>()
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.HasIndex(p => p.Address);
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modelBuilder.Entity<ServerRoleBan>()
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.HasIndex(p => p.UserId);
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modelBuilder.Entity<ServerRoleUnban>()
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.HasIndex(p => p.BanId)
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.IsUnique();
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modelBuilder.Entity<ServerRoleBan>().ToTable(t =>
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t.HasCheckConstraint("HaveEitherAddressOrUserIdOrHWId", "address IS NOT NULL OR user_id IS NOT NULL OR hwid IS NOT NULL"));
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modelBuilder.Entity<Player>()
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.HasIndex(p => p.UserId)
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.IsUnique();
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modelBuilder.Entity<Player>()
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.HasIndex(p => p.LastSeenUserName);
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modelBuilder.Entity<ConnectionLog>()
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.HasIndex(p => p.UserId);
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modelBuilder.Entity<AdminNote>()
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.HasOne(note => note.Player)
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.WithMany(player => player.AdminNotesReceived)
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.HasForeignKey(note => note.PlayerUserId)
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.HasPrincipalKey(player => player.UserId);
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modelBuilder.Entity<AdminNote>()
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.HasOne(version => version.CreatedBy)
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.WithMany(author => author.AdminNotesCreated)
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.HasForeignKey(note => note.CreatedById)
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.HasPrincipalKey(author => author.UserId);
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modelBuilder.Entity<AdminNote>()
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.HasOne(version => version.LastEditedBy)
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.WithMany(author => author.AdminNotesLastEdited)
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.HasForeignKey(note => note.LastEditedById)
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.HasPrincipalKey(author => author.UserId);
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modelBuilder.Entity<AdminNote>()
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.HasOne(version => version.DeletedBy)
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.WithMany(author => author.AdminNotesDeleted)
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.HasForeignKey(note => note.DeletedById)
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.HasPrincipalKey(author => author.UserId);
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}
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public virtual IQueryable<AdminLog> SearchLogs(IQueryable<AdminLog> query, string searchText)
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{
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return query.Where(log => EF.Functions.Like(log.Message, "%" + searchText + "%"));
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}
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public abstract int CountAdminLogs();
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}
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public class Preference
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{
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// NOTE: on postgres there SHOULD be an FK ensuring that the selected character slot always exists.
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// I had to use a migration to implement it and as a result its creation is a finicky mess.
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// Because if I let EFCore know about it it would explode on a circular reference.
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// Also it has to be DEFERRABLE INITIALLY DEFERRED so that insertion of new preferences works.
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// Also I couldn't figure out how to create it on SQLite.
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public int Id { get; set; }
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public Guid UserId { get; set; }
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public int SelectedCharacterSlot { get; set; }
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public string AdminOOCColor { get; set; } = null!;
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public List<Profile> Profiles { get; } = new();
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}
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public class Profile
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{
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public int Id { get; set; }
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public int Slot { get; set; }
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[Column("char_name")] public string CharacterName { get; set; } = null!;
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public string FlavorText { get; set; } = null!;
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public int Age { get; set; }
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public string Sex { get; set; } = null!;
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public string Gender { get; set; } = null!;
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public string Species { get; set; } = null!;
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[Column(TypeName = "jsonb")] public JsonDocument? Markings { get; set; } = null!;
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public string HairName { get; set; } = null!;
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public string HairColor { get; set; } = null!;
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public string FacialHairName { get; set; } = null!;
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public string FacialHairColor { get; set; } = null!;
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public string EyeColor { get; set; } = null!;
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public string SkinColor { get; set; } = null!;
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public string Clothing { get; set; } = null!;
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public string Backpack { get; set; } = null!;
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public List<Job> Jobs { get; } = new();
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public List<Antag> Antags { get; } = new();
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public List<Trait> Traits { get; } = new();
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[Column("pref_unavailable")] public DbPreferenceUnavailableMode PreferenceUnavailable { get; set; }
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public int PreferenceId { get; set; }
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public Preference Preference { get; set; } = null!;
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}
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public class Job
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{
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public int Id { get; set; }
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public Profile Profile { get; set; } = null!;
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public int ProfileId { get; set; }
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public string JobName { get; set; } = null!;
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public DbJobPriority Priority { get; set; }
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}
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public enum DbJobPriority
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{
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// These enum values HAVE to match the ones in JobPriority in Content.Shared
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Never = 0,
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Low = 1,
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Medium = 2,
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High = 3
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}
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public class Antag
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{
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public int Id { get; set; }
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public Profile Profile { get; set; } = null!;
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public int ProfileId { get; set; }
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public string AntagName { get; set; } = null!;
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}
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public class Trait
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{
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public int Id { get; set; }
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public Profile Profile { get; set; } = null!;
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public int ProfileId { get; set; }
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public string TraitName { get; set; } = null!;
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}
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public enum DbPreferenceUnavailableMode
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{
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// These enum values HAVE to match the ones in PreferenceUnavailableMode in Shared.
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StayInLobby = 0,
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SpawnAsOverflow,
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}
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public class AssignedUserId
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{
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public int Id { get; set; }
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public string UserName { get; set; } = null!;
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public Guid UserId { get; set; }
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}
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[Table("player")]
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public class Player
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{
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public int Id { get; set; }
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// Permanent data
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public Guid UserId { get; set; }
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public DateTime FirstSeenTime { get; set; }
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// Data that gets updated on each join.
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public string LastSeenUserName { get; set; } = null!;
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public DateTime LastSeenTime { get; set; }
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public IPAddress LastSeenAddress { get; set; } = null!;
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public byte[]? LastSeenHWId { get; set; }
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// Data that changes with each round
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public List<Round> Rounds { get; set; } = null!;
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public List<AdminLogPlayer> AdminLogs { get; set; } = null!;
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public DateTime? LastReadRules { get; set; }
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public List<AdminNote> AdminNotesReceived { get; set; } = null!;
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public List<AdminNote> AdminNotesCreated { get; set; } = null!;
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public List<AdminNote> AdminNotesLastEdited { get; set; } = null!;
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public List<AdminNote> AdminNotesDeleted { get; set; } = null!;
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}
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[Table("whitelist")]
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public class Whitelist
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{
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[Required, Key] public Guid UserId { get; set; }
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}
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public class Admin
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{
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[Key] public Guid UserId { get; set; }
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public string? Title { get; set; }
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public int? AdminRankId { get; set; }
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public AdminRank? AdminRank { get; set; }
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public List<AdminFlag> Flags { get; set; } = default!;
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}
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public class AdminFlag
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{
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public int Id { get; set; }
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public string Flag { get; set; } = default!;
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public bool Negative { get; set; }
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public Guid AdminId { get; set; }
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public Admin Admin { get; set; } = default!;
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}
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public class AdminRank
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{
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public int Id { get; set; }
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public string Name { get; set; } = default!;
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public List<Admin> Admins { get; set; } = default!;
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public List<AdminRankFlag> Flags { get; set; } = default!;
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}
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public class AdminRankFlag
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{
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public int Id { get; set; }
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public string Flag { get; set; } = default!;
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public int AdminRankId { get; set; }
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public AdminRank Rank { get; set; } = default!;
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}
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public class Round
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{
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public List<Player> Players { get; set; } = default!;
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public List<AdminLog> AdminLogs { get; set; } = default!;
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[ForeignKey("Server")] public int ServerId { get; set; }
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public Server Server { get; set; } = default!;
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}
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public class Server
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{
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public string Name { get; set; } = default!;
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[InverseProperty(nameof(Round.Server))]
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public List<Round> Rounds { get; set; } = default!;
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}
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[Index(nameof(Type))]
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public class AdminLog
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{
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[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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[Key, ForeignKey("Round")] public int RoundId { get; set; }
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public Round Round { get; set; } = default!;
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[Required] public LogType Type { get; set; }
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[Required] public LogImpact Impact { get; set; }
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[Required] public DateTime Date { get; set; }
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[Required] public string Message { get; set; } = default!;
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[Required, Column(TypeName = "jsonb")] public JsonDocument Json { get; set; } = default!;
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public List<AdminLogPlayer> Players { get; set; } = default!;
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public List<AdminLogEntity> Entities { get; set; } = default!;
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}
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public class AdminLogPlayer
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{
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[Required, Key, ForeignKey("Player")] public Guid PlayerUserId { get; set; }
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public Player Player { get; set; } = default!;
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[Required, Key] public int LogId { get; set; }
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[Required, Key] public int RoundId { get; set; }
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[ForeignKey("LogId,RoundId")] public AdminLog Log { get; set; } = default!;
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}
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public class AdminLogEntity
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{
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[Required, Key] public int Uid { get; set; }
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public string? Name { get; set; } = default!;
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}
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// Used by SS14.Admin
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public interface IBanCommon<TUnban> where TUnban : IUnbanCommon
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{
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int Id { get; set; }
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Guid? UserId { get; set; }
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(IPAddress, int)? Address { get; set; }
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byte[]? HWId { get; set; }
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DateTime BanTime { get; set; }
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DateTime? ExpirationTime { get; set; }
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string Reason { get; set; }
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Guid? BanningAdmin { get; set; }
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TUnban? Unban { get; set; }
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}
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// Used by SS14.Admin
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public interface IUnbanCommon
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{
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int Id { get; set; }
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int BanId { get; set; }
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Guid? UnbanningAdmin { get; set; }
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DateTime UnbanTime { get; set; }
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}
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/// <summary>
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/// Flags for use with <see cref="ServerBanExemption"/>.
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/// </summary>
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[Flags]
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public enum ServerBanExemptFlags
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{
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// @formatter:off
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None = 0,
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/// <summary>
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/// Ban is a datacenter range, connections usually imply usage of a VPN service.
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/// </summary>
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Datacenter = 1 << 0,
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// @formatter:on
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}
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/// <summary>
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/// A ban from playing on the server.
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/// If an incoming connection matches any of UserID, IP, or HWID, they will be blocked from joining the server.
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/// </summary>
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/// <remarks>
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/// At least one of UserID, IP, or HWID must be given (otherwise the ban would match nothing).
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/// </remarks>
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[Table("server_ban")]
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public class ServerBan : IBanCommon<ServerUnban>
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{
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public int Id { get; set; }
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/// <summary>
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/// The user ID of the banned player.
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/// </summary>
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public Guid? UserId { get; set; }
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/// <summary>
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/// CIDR IP address range of the ban. The whole range can match the ban.
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/// </summary>
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[Column(TypeName = "inet")] public (IPAddress, int)? Address { get; set; }
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/// <summary>
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/// Hardware ID of the banned player.
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/// </summary>
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public byte[]? HWId { get; set; }
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/// <summary>
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/// The time when the ban was applied by an administrator.
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/// </summary>
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public DateTime BanTime { get; set; }
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/// <summary>
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/// The time the ban will expire. If null, the ban is permanent and will not expire naturally.
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/// </summary>
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public DateTime? ExpirationTime { get; set; }
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/// <summary>
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/// The administrator-stated reason for applying the ban.
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/// </summary>
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public string Reason { get; set; } = null!;
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/// <summary>
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/// User ID of the admin that applied the ban.
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/// </summary>
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public Guid? BanningAdmin { get; set; }
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/// <summary>
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/// Optional flags that allow adding exemptions to the ban via <see cref="ServerBanExemption"/>.
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/// </summary>
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public ServerBanExemptFlags ExemptFlags { get; set; }
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/// <summary>
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/// If present, an administrator has manually repealed this ban.
|
|
/// </summary>
|
|
public ServerUnban? Unban { get; set; }
|
|
|
|
/// <summary>
|
|
/// Whether this ban should be automatically deleted from the database when it expires.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This isn't done automatically by the game,
|
|
/// you will need to set up something like a cron job to clear this from your database,
|
|
/// using a command like this:
|
|
/// psql -d ss14 -c "DELETE FROM server_ban WHERE auto_delete AND expiration_time < NOW()"
|
|
/// </remarks>
|
|
public bool AutoDelete { get; set; }
|
|
|
|
public List<ServerBanHit> BanHits { get; set; } = null!;
|
|
}
|
|
|
|
/// <summary>
|
|
/// An explicit repeal of a <see cref="ServerBan"/> by an administrator.
|
|
/// Having an entry for a ban neutralizes it.
|
|
/// </summary>
|
|
[Table("server_unban")]
|
|
public class ServerUnban : IUnbanCommon
|
|
{
|
|
[Column("unban_id")] public int Id { get; set; }
|
|
|
|
/// <summary>
|
|
/// The ID of ban that is being repealed.
|
|
/// </summary>
|
|
public int BanId { get; set; }
|
|
|
|
/// <summary>
|
|
/// The ban that is being repealed.
|
|
/// </summary>
|
|
public ServerBan Ban { get; set; } = null!;
|
|
|
|
/// <summary>
|
|
/// The admin that repealed the ban.
|
|
/// </summary>
|
|
public Guid? UnbanningAdmin { get; set; }
|
|
|
|
/// <summary>
|
|
/// The time the ban repealed.
|
|
/// </summary>
|
|
public DateTime UnbanTime { get; set; }
|
|
}
|
|
|
|
/// <summary>
|
|
/// An exemption for a specific user to a certain type of <see cref="ServerBan"/>.
|
|
/// </summary>
|
|
/// <example>
|
|
/// Certain players may need to be exempted from VPN bans due to issues with their ISP.
|
|
/// We would tag all VPN bans with <see cref="ServerBanExemptFlags.Datacenter"/>,
|
|
/// and then add an exemption for these players to this table with the same flag.
|
|
/// They will only be exempted from VPN bans, other bans (if they manage to get any) will still apply.
|
|
/// </example>
|
|
[Table("server_ban_exemption")]
|
|
public sealed class ServerBanExemption
|
|
{
|
|
/// <summary>
|
|
/// The UserID of the exempted player.
|
|
/// </summary>
|
|
[Key]
|
|
public Guid UserId { get; set; }
|
|
|
|
/// <summary>
|
|
/// The ban flags to exempt this player from.
|
|
/// If any bit overlaps <see cref="ServerBan.ExemptFlags"/>, the ban is ignored.
|
|
/// </summary>
|
|
public ServerBanExemptFlags Flags { get; set; }
|
|
}
|
|
|
|
[Table("connection_log")]
|
|
public class ConnectionLog
|
|
{
|
|
public int Id { get; set; }
|
|
|
|
public Guid UserId { get; set; }
|
|
public string UserName { get; set; } = null!;
|
|
|
|
public DateTime Time { get; set; }
|
|
|
|
public IPAddress Address { get; set; } = null!;
|
|
public byte[]? HWId { get; set; }
|
|
|
|
public ConnectionDenyReason? Denied { get; set; }
|
|
|
|
public List<ServerBanHit> BanHits { get; set; } = null!;
|
|
}
|
|
|
|
public enum ConnectionDenyReason : byte
|
|
{
|
|
Ban = 0,
|
|
Whitelist = 1,
|
|
Full = 2,
|
|
Panic = 3,
|
|
}
|
|
|
|
public class ServerBanHit
|
|
{
|
|
public int Id { get; set; }
|
|
|
|
public int BanId { get; set; }
|
|
public int ConnectionId { get; set; }
|
|
|
|
public ServerBan Ban { get; set; } = null!;
|
|
public ConnectionLog Connection { get; set; } = null!;
|
|
}
|
|
|
|
[Table("server_role_ban")]
|
|
public sealed class ServerRoleBan : IBanCommon<ServerRoleUnban>
|
|
{
|
|
public int Id { get; set; }
|
|
public Guid? UserId { get; set; }
|
|
[Column(TypeName = "inet")] public (IPAddress, int)? Address { get; set; }
|
|
public byte[]? HWId { get; set; }
|
|
|
|
public DateTime BanTime { get; set; }
|
|
|
|
public DateTime? ExpirationTime { get; set; }
|
|
|
|
public string Reason { get; set; } = null!;
|
|
public Guid? BanningAdmin { get; set; }
|
|
|
|
public ServerRoleUnban? Unban { get; set; }
|
|
|
|
public string RoleId { get; set; } = null!;
|
|
}
|
|
|
|
[Table("server_role_unban")]
|
|
public sealed class ServerRoleUnban : IUnbanCommon
|
|
{
|
|
[Column("role_unban_id")] public int Id { get; set; }
|
|
|
|
public int BanId { get; set; }
|
|
public ServerRoleBan Ban { get; set; } = null!;
|
|
|
|
public Guid? UnbanningAdmin { get; set; }
|
|
|
|
public DateTime UnbanTime { get; set; }
|
|
}
|
|
|
|
[Table("play_time")]
|
|
public sealed class PlayTime
|
|
{
|
|
[Required, Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
|
public int Id { get; set; }
|
|
|
|
[Required, ForeignKey("player")]
|
|
public Guid PlayerId { get; set; }
|
|
|
|
public string Tracker { get; set; } = null!;
|
|
|
|
public TimeSpan TimeSpent { get; set; }
|
|
}
|
|
|
|
[Table("uploaded_resource_log")]
|
|
public sealed class UploadedResourceLog
|
|
{
|
|
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
|
|
public int Id { get; set; }
|
|
|
|
public DateTime Date { get; set; }
|
|
|
|
public Guid UserId { get; set; }
|
|
|
|
public string Path { get; set; } = string.Empty;
|
|
|
|
public byte[] Data { get; set; } = default!;
|
|
}
|
|
|
|
[Index(nameof(PlayerUserId))]
|
|
public class AdminNote
|
|
{
|
|
[Required, Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)] public int Id { get; set; }
|
|
|
|
[ForeignKey("Round")] public int? RoundId { get; set; }
|
|
public Round? Round { get; set; }
|
|
|
|
[Required, ForeignKey("Player")] public Guid PlayerUserId { get; set; }
|
|
public Player Player { get; set; } = default!;
|
|
|
|
[Required, MaxLength(4096)] public string Message { get; set; } = string.Empty;
|
|
|
|
[Required, ForeignKey("CreatedBy")] public Guid CreatedById { get; set; }
|
|
[Required] public Player CreatedBy { get; set; } = default!;
|
|
|
|
[Required] public DateTime CreatedAt { get; set; }
|
|
|
|
[Required, ForeignKey("LastEditedBy")] public Guid LastEditedById { get; set; }
|
|
[Required] public Player LastEditedBy { get; set; } = default!;
|
|
|
|
[Required] public DateTime LastEditedAt { get; set; }
|
|
|
|
public bool Deleted { get; set; }
|
|
[ForeignKey("DeletedBy")] public Guid? DeletedById { get; set; }
|
|
public Player? DeletedBy { get; set; }
|
|
public DateTime? DeletedAt { get; set; }
|
|
|
|
public bool ShownToPlayer { get; set; }
|
|
}
|
|
}
|