95 lines
4.2 KiB
C#
95 lines
4.2 KiB
C#
using Content.Shared.Popups;
|
|
using Content.Shared.Rotatable;
|
|
using Content.Shared.Verbs;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Maths;
|
|
using Robust.Shared.Physics;
|
|
|
|
namespace Content.Server.Rotatable
|
|
{
|
|
/// <summary>
|
|
/// Handles verbs for the <see cref="RotatableComponent"/> and <see cref="FlippableComponent"/> components.
|
|
/// </summary>
|
|
public class RotatableSystem : EntitySystem
|
|
{
|
|
public override void Initialize()
|
|
{
|
|
SubscribeLocalEvent<FlippableComponent, GetOtherVerbsEvent>(AddFlipVerb);
|
|
SubscribeLocalEvent<RotatableComponent, GetOtherVerbsEvent>(AddRotateVerbs);
|
|
}
|
|
|
|
private void AddFlipVerb(EntityUid uid, FlippableComponent component, GetOtherVerbsEvent args)
|
|
{
|
|
if (!args.CanAccess || !args.CanInteract || component.MirrorEntity == null)
|
|
return;
|
|
|
|
Verb verb = new();
|
|
verb.Act = () => TryFlip(component, args.User);
|
|
verb.Text = Loc.GetString("flippable-verb-get-data-text");
|
|
// TODO VERB ICONS Add Uno reverse card style icon?
|
|
args.Verbs.Add(verb);
|
|
}
|
|
|
|
private void AddRotateVerbs(EntityUid uid, RotatableComponent component, GetOtherVerbsEvent args)
|
|
{
|
|
if (!args.CanAccess || !args.CanInteract)
|
|
return;
|
|
|
|
// Check if the object is anchored, and whether we are still allowed to rotate it.
|
|
if (!component.RotateWhileAnchored &&
|
|
EntityManager.TryGetComponent(component.Owner, out IPhysBody? physics) &&
|
|
physics.BodyType == BodyType.Static)
|
|
return;
|
|
|
|
Verb resetRotation = new();
|
|
resetRotation.Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation = Angle.Zero;
|
|
resetRotation.Category = VerbCategory.Rotate;
|
|
resetRotation.IconTexture = "/Textures/Interface/VerbIcons/refresh.svg.192dpi.png";
|
|
resetRotation.Text = "Reset";
|
|
resetRotation.Priority = -2; // show CCW, then CW, then reset
|
|
resetRotation.CloseMenu = false;
|
|
args.Verbs.Add(resetRotation);
|
|
|
|
// rotate clockwise
|
|
Verb rotateCW = new();
|
|
rotateCW.Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation += Angle.FromDegrees(-90);
|
|
rotateCW.Category = VerbCategory.Rotate;
|
|
rotateCW.IconTexture = "/Textures/Interface/VerbIcons/rotate_cw.svg.192dpi.png";
|
|
rotateCW.Priority = -1;
|
|
rotateCW.CloseMenu = false; // allow for easy double rotations.
|
|
args.Verbs.Add(rotateCW);
|
|
|
|
// rotate counter-clockwise
|
|
Verb rotateCCW = new();
|
|
rotateCCW.Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation += Angle.FromDegrees(90);
|
|
rotateCCW.Category = VerbCategory.Rotate;
|
|
rotateCCW.IconTexture = "/Textures/Interface/VerbIcons/rotate_ccw.svg.192dpi.png";
|
|
rotateCCW.Priority = 0;
|
|
rotateCCW.CloseMenu = false; // allow for easy double rotations.
|
|
args.Verbs.Add(rotateCCW);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Replace a flippable entity with it's flipped / mirror-symmetric entity.
|
|
/// </summary>
|
|
public static void TryFlip(FlippableComponent component, EntityUid user)
|
|
{
|
|
if (EntityManager.TryGetComponent(component.Owner, out IPhysBody? physics) &&
|
|
physics.BodyType == BodyType.Static)
|
|
{
|
|
component.Owner.PopupMessage(user, Loc.GetString("flippable-component-try-flip-is-stuck"));
|
|
return;
|
|
}
|
|
|
|
var oldTransform = EntityManager.GetComponent<TransformComponent>(component.Owner);
|
|
var entity = EntityManager.SpawnEntity(component.MirrorEntity, oldTransform.Coordinates);
|
|
var newTransform = EntityManager.GetComponent<TransformComponent>(entity);
|
|
newTransform.LocalRotation = oldTransform.LocalRotation;
|
|
newTransform.Anchored = false;
|
|
EntityManager.DeleteEntity(component.Owner);
|
|
}
|
|
}
|
|
}
|