78 lines
2.6 KiB
C#
78 lines
2.6 KiB
C#
using Content.Server.Nutrition.Components;
|
|
using Content.Server.Popups;
|
|
using Content.Shared.Interaction;
|
|
using Content.Shared.Interaction.Helpers;
|
|
using Robust.Shared.Audio;
|
|
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.IoC;
|
|
using Robust.Shared.Localization;
|
|
using Robust.Shared.Player;
|
|
using Robust.Shared.Random;
|
|
|
|
namespace Content.Server.Nutrition.EntitySystems
|
|
{
|
|
/// <summary>
|
|
/// Handles usage of the utensils on the food items
|
|
/// </summary>
|
|
internal class UtensilSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly IRobustRandom _robustRandom = default!;
|
|
[Dependency] private readonly FoodSystem _foodSystem = default!;
|
|
[Dependency] private readonly PopupSystem _popupSystem = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<UtensilComponent, AfterInteractEvent>(OnAfterInteract);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clicked with utensil
|
|
/// </summary>
|
|
private void OnAfterInteract(EntityUid uid, UtensilComponent component, AfterInteractEvent ev)
|
|
{
|
|
if (ev.Target == null)
|
|
return;
|
|
|
|
if (TryUseUtensil(ev.User, ev.Target.Value, component))
|
|
ev.Handled = true;
|
|
}
|
|
|
|
private bool TryUseUtensil(EntityUid user, EntityUid target, UtensilComponent component)
|
|
{
|
|
if (!EntityManager.TryGetComponent(target, out FoodComponent food))
|
|
return false;
|
|
|
|
//Prevents food usage with a wrong utensil
|
|
if ((food.Utensil & component.Types) == 0)
|
|
{
|
|
_popupSystem.PopupEntity(Loc.GetString("food-system-wrong-utensil", ("food", food.Owner), ("utensil", component.Owner)), user, Filter.Entities(user));
|
|
return false;
|
|
}
|
|
|
|
if (!user.InRangeUnobstructed(target, popup: true))
|
|
return false;
|
|
|
|
return _foodSystem.TryUseFood(target, user);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attempt to break the utensil after interaction.
|
|
/// </summary>
|
|
/// <param name="uid">Utensil.</param>
|
|
/// <param name="userUid">User of the utensil.</param>
|
|
public void TryBreak(EntityUid uid, EntityUid userUid, UtensilComponent? component = null)
|
|
{
|
|
if (!Resolve(uid, ref component))
|
|
return;
|
|
|
|
if (_robustRandom.Prob(component.BreakChance))
|
|
{
|
|
SoundSystem.Play(Filter.Pvs(userUid), component.BreakSound.GetSound(), userUid, AudioParams.Default.WithVolume(-2f));
|
|
EntityManager.DeleteEntity(component.Owner);
|
|
}
|
|
}
|
|
}
|
|
}
|