51 lines
1.7 KiB
C#
51 lines
1.7 KiB
C#
using Content.Server.Chemistry.Components;
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using Content.Server.Popups;
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using Content.Shared.FixedPoint;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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namespace Content.Server.Chemistry.EntitySystems
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{
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[UsedImplicitly]
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public class RehydratableSystem : EntitySystem
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{
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[Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RehydratableComponent, SolutionChangedEvent>(OnSolutionChange);
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}
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private void OnSolutionChange(EntityUid uid, RehydratableComponent component, SolutionChangedEvent args)
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{
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if (_solutionsSystem.GetReagentQuantity(uid, component.CatalystPrototype) > FixedPoint2.Zero)
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{
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Expand(component, component.Owner);
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}
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}
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// Try not to make this public if you can help it.
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private void Expand(RehydratableComponent component, EntityUid owner)
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{
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if (component.Expanding)
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{
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return;
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}
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component.Expanding = true;
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owner.PopupMessageEveryone(Loc.GetString("rehydratable-component-expands-message", ("owner", owner)));
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if (!string.IsNullOrEmpty(component.TargetPrototype))
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{
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var ent = EntityManager.SpawnEntity(component.TargetPrototype,
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EntityManager.GetComponent<TransformComponent>(owner).Coordinates);
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EntityManager.GetComponent<TransformComponent>(ent).AttachToGridOrMap();
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}
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EntityManager.QueueDeleteEntity((EntityUid) owner);
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}
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}
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}
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