* cleanup and reworking * one of these days I'll merge a conflict without breaking shit. * Update Content.Shared/Shuttles/Systems/SharedShuttleSystem.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Update Content.Shared/Tabletop/SharedTabletopSystem.cs Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * I'm gonna send this but... I'll be honest, I dunno what it does. * fix coordinates --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
259 lines
8.1 KiB
C#
259 lines
8.1 KiB
C#
using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Shuttles.BUIStates;
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using Content.Shared.Shuttles.Components;
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using Content.Shared.Shuttles.UI.MapObjects;
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using Content.Shared.Whitelist;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Physics;
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using Robust.Shared.Physics.Collision.Shapes;
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using Robust.Shared.Physics.Components;
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namespace Content.Shared.Shuttles.Systems;
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public abstract partial class SharedShuttleSystem : EntitySystem
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
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[Dependency] protected readonly SharedMapSystem Maps = default!;
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[Dependency] protected readonly SharedTransformSystem XformSystem = default!;
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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public const float FTLRange = 256f;
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public const float FTLBufferRange = 8f;
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private EntityQuery<MapGridComponent> _gridQuery;
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private EntityQuery<PhysicsComponent> _physicsQuery;
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private EntityQuery<TransformComponent> _xformQuery;
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private List<Entity<MapGridComponent>> _grids = new();
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public override void Initialize()
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{
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base.Initialize();
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_gridQuery = GetEntityQuery<MapGridComponent>();
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_physicsQuery = GetEntityQuery<PhysicsComponent>();
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_xformQuery = GetEntityQuery<TransformComponent>();
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}
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/// <summary>
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/// Returns whether an entity can FTL to the specified map.
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/// </summary>
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public bool CanFTLTo(EntityUid shuttleUid, MapId targetMap, EntityUid consoleUid)
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{
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var mapUid = Maps.GetMapOrInvalid(targetMap);
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var shuttleMap = _xformQuery.GetComponent(shuttleUid).MapID;
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if (shuttleMap == targetMap)
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return true;
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if (!TryComp<FTLDestinationComponent>(mapUid, out var destination) || !destination.Enabled)
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return false;
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if (destination.RequireCoordinateDisk)
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{
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if (!TryComp<ItemSlotsComponent>(consoleUid, out var slot))
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{
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return false;
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}
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if (!_itemSlots.TryGetSlot(consoleUid, SharedShuttleConsoleComponent.DiskSlotName, out var itemSlot, component: slot) || !itemSlot.HasItem)
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{
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return false;
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}
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if (itemSlot.Item is { Valid: true } disk)
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{
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ShuttleDestinationCoordinatesComponent? diskCoordinates = null;
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if (!Resolve(disk, ref diskCoordinates))
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{
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return false;
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}
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var diskCoords = diskCoordinates.Destination;
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if (diskCoords == null || !TryComp<FTLDestinationComponent>(diskCoords.Value, out var diskDestination) || diskDestination != destination)
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{
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return false;
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}
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}
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else
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{
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return false;
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}
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}
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if (HasComp<FTLMapComponent>(mapUid))
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return false;
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return _whitelistSystem.IsWhitelistPassOrNull(destination.Whitelist, shuttleUid);
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}
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/// <summary>
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/// Gets the list of map objects relevant for the specified map.
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/// </summary>
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public IEnumerable<(ShuttleExclusionObject Exclusion, MapCoordinates Coordinates)> GetExclusions(MapId mapId, List<ShuttleExclusionObject> exclusions)
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{
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foreach (var exc in exclusions)
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{
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var beaconCoords = XformSystem.ToMapCoordinates(GetCoordinates(exc.Coordinates));
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if (beaconCoords.MapId != mapId)
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continue;
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yield return (exc, beaconCoords);
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}
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}
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/// <summary>
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/// Gets the list of map objects relevant for the specified map.
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/// </summary>
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public IEnumerable<(ShuttleBeaconObject Beacon, MapCoordinates Coordinates)> GetBeacons(MapId mapId, List<ShuttleBeaconObject> beacons)
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{
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foreach (var beacon in beacons)
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{
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var beaconCoords = XformSystem.ToMapCoordinates(GetCoordinates(beacon.Coordinates));
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if (beaconCoords.MapId != mapId)
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continue;
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yield return (beacon, beaconCoords);
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}
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}
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public bool CanDraw(EntityUid gridUid, PhysicsComponent? physics = null, IFFComponent? iffComp = null)
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{
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if (!Resolve(gridUid, ref physics))
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return true;
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if (physics.BodyType != BodyType.Static && physics.Mass < 10f)
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{
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return false;
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}
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if (!Resolve(gridUid, ref iffComp, false))
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{
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return true;
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}
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// Hide it entirely.
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return (iffComp.Flags & IFFFlags.Hide) == 0x0;
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}
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public bool IsBeaconMap(EntityUid mapUid)
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{
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return TryComp(mapUid, out FTLDestinationComponent? ftlDest) && ftlDest.BeaconsOnly;
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}
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/// <summary>
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/// Returns true if a beacon can be FTLd to.
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/// </summary>
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public bool CanFTLBeacon(NetCoordinates nCoordinates)
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{
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// Only beacons parented to map supported.
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var coordinates = GetCoordinates(nCoordinates);
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return HasComp<MapComponent>(coordinates.EntityId);
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}
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public float GetFTLRange(EntityUid shuttleUid) => FTLRange;
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public float GetFTLBufferRange(EntityUid shuttleUid, MapGridComponent? grid = null)
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{
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if (!_gridQuery.Resolve(shuttleUid, ref grid))
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return 0f;
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var localAABB = grid.LocalAABB;
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var maxExtent = localAABB.MaxDimension / 2f;
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var range = maxExtent + FTLBufferRange;
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return range;
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}
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/// <summary>
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/// Returns true if the spot is free to be FTLd to (not close to any objects and in range).
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/// </summary>
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public bool FTLFree(EntityUid shuttleUid, EntityCoordinates coordinates, Angle angle, List<ShuttleExclusionObject>? exclusionZones)
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{
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if (!_physicsQuery.TryGetComponent(shuttleUid, out var shuttlePhysics) ||
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!_xformQuery.TryGetComponent(shuttleUid, out var shuttleXform))
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{
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return false;
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}
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// Just checks if any grids inside of a buffer range at the target position.
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_grids.Clear();
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var mapCoordinates = XformSystem.ToMapCoordinates(coordinates);
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var ourPos = Maps.GetGridPosition((shuttleUid, shuttlePhysics, shuttleXform));
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// This is the already adjusted position
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var targetPosition = mapCoordinates.Position;
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// Check range even if it's cross-map.
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if ((targetPosition - ourPos).Length() > FTLRange)
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{
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return false;
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}
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// Check exclusion zones.
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// This needs to be passed in manually due to PVS.
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if (exclusionZones != null)
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{
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foreach (var exclusion in exclusionZones)
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{
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var exclusionCoords = XformSystem.ToMapCoordinates(GetCoordinates(exclusion.Coordinates));
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if (exclusionCoords.MapId != mapCoordinates.MapId)
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continue;
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if ((mapCoordinates.Position - exclusionCoords.Position).Length() <= exclusion.Range)
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return false;
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}
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}
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var ourFTLBuffer = GetFTLBufferRange(shuttleUid);
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var circle = new PhysShapeCircle(ourFTLBuffer + FTLBufferRange, targetPosition);
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_mapManager.FindGridsIntersecting(mapCoordinates.MapId, circle, Robust.Shared.Physics.Transform.Empty,
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ref _grids, includeMap: false);
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// If any grids in range that aren't us then can't FTL.
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foreach (var grid in _grids)
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{
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if (grid.Owner == shuttleUid)
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continue;
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return false;
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}
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return true;
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}
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}
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[Flags]
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public enum FTLState : byte
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{
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Invalid = 0,
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/// <summary>
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/// A dummy state for presentation
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/// </summary>
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Available = 1 << 0,
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/// <summary>
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/// Sound played and launch started
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/// </summary>
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Starting = 1 << 1,
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/// <summary>
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/// When they're on the FTL map
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/// </summary>
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Travelling = 1 << 2,
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/// <summary>
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/// Approaching destination, play effects or whatever,
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/// </summary>
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Arriving = 1 << 3,
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Cooldown = 1 << 4,
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}
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