Files
tbd-station-14/Content.Shared/PowerCell/Components/PowerCellComponent.cs

32 lines
829 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.PowerCell;
/// <summary>
/// This component enables power-cell related interactions (e.g., entity white-lists, cell sizes, examine, rigging).
/// The actual power functionality is provided by the server-side BatteryComponent.
/// </summary>
[NetworkedComponent]
[RegisterComponent]
public sealed class PowerCellComponent : Component
{
public const string SolutionName = "powerCell";
public const int PowerCellVisualsLevels = 2;
// Not networked to clients
[ViewVariables(VVAccess.ReadWrite)]
public bool IsRigged { get; set; }
}
[Serializable, NetSerializable]
public enum PowerCellVisuals : byte
{
ChargeLevel
}
[Serializable, NetSerializable]
public enum PowerCellSlotVisuals : byte
{
Enabled
}