Files
tbd-station-14/Content.Server/Atmos/Components/AtmosExposedComponent.cs
2021-10-29 10:18:43 +02:00

15 lines
357 B
C#

using Robust.Shared.GameObjects;
namespace Content.Server.Atmos.Components
{
// not if i get there first - Flipp
/// <summary>
/// Represents that entity can be exposed to Atmos
/// </summary>
[RegisterComponent]
public class AtmosExposedComponent : Component
{
public override string Name => "AtmosExposed";
}
}