Files
tbd-station-14/Content.Server/Disposal/Tube/Components/DisposalRouterComponent.cs
2022-07-29 12:13:12 +10:00

132 lines
4.1 KiB
C#

using System.Text;
using Content.Server.Disposal.Unit.Components;
using Content.Server.UserInterface;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Physics;
using Robust.Shared.Player;
using static Content.Shared.Disposal.Components.SharedDisposalRouterComponent;
namespace Content.Server.Disposal.Tube.Components
{
[RegisterComponent]
[ComponentReference(typeof(IDisposalTubeComponent))]
[ComponentReference(typeof(DisposalTubeComponent))]
public sealed class DisposalRouterComponent : DisposalJunctionComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables]
private readonly HashSet<string> _tags = new();
[ViewVariables]
public bool Anchored =>
!_entMan.TryGetComponent(Owner, out IPhysBody? physics) ||
physics.BodyType == BodyType.Static;
[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(DisposalRouterUiKey.Key);
[DataField("clickSound")] private SoundSpecifier _clickSound = new SoundPathSpecifier("/Audio/Machines/machine_switch.ogg");
public override Direction NextDirection(DisposalHolderComponent holder)
{
var directions = ConnectableDirections();
if (holder.Tags.Overlaps(_tags))
{
return directions[1];
}
return _entMan.GetComponent<TransformComponent>(Owner).LocalRotation.GetDir();
}
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
UpdateUserInterface();
}
/// <summary>
/// Handles ui messages from the client. For things such as button presses
/// which interact with the world and require server action.
/// </summary>
/// <param name="obj">A user interface message from the client.</param>
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Session.AttachedEntity == null)
{
return;
}
var msg = (UiActionMessage) obj.Message;
if (!Anchored)
return;
//Check for correct message and ignore maleformed strings
if (msg.Action == UiAction.Ok && TagRegex.IsMatch(msg.Tags))
{
_tags.Clear();
foreach (var tag in msg.Tags.Split(',', StringSplitOptions.RemoveEmptyEntries))
{
_tags.Add(tag.Trim());
ClickSound();
}
}
}
/// <summary>
/// Gets component data to be used to update the user interface client-side.
/// </summary>
/// <returns>Returns a <see cref="DisposalRouterUserInterfaceState"/></returns>
private DisposalRouterUserInterfaceState GetUserInterfaceState()
{
if (_tags.Count <= 0)
{
return new DisposalRouterUserInterfaceState("");
}
var taglist = new StringBuilder();
foreach (var tag in _tags)
{
taglist.Append(tag);
taglist.Append(", ");
}
taglist.Remove(taglist.Length - 2, 2);
return new DisposalRouterUserInterfaceState(taglist.ToString());
}
private void UpdateUserInterface()
{
var state = GetUserInterfaceState();
UserInterface?.SetState(state);
}
private void ClickSound()
{
SoundSystem.Play(_clickSound.GetSound(), Filter.Pvs(Owner), Owner, AudioParams.Default.WithVolume(-2f));
}
protected override void OnRemove()
{
UserInterface?.CloseAll();
base.OnRemove();
}
public void OpenUserInterface(ActorComponent actor)
{
UpdateUserInterface();
UserInterface?.Open(actor.PlayerSession);
}
}
}