Files
tbd-station-14/Content.Server/Cloning/Components/CloningPodComponent.cs
2022-07-29 12:13:12 +10:00

209 lines
8.5 KiB
C#

using Content.Server.Climbing;
using Content.Server.EUI;
using Content.Server.Mind.Components;
using Content.Server.Power.Components;
using Content.Server.UserInterface;
using Content.Shared.CharacterAppearance.Systems;
using Content.Shared.Cloning;
using Content.Shared.MobState.Components;
using Content.Shared.Popups;
using Content.Shared.Species;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
namespace Content.Server.Cloning.Components
{
[RegisterComponent]
public sealed class CloningPodComponent : SharedCloningPodComponent
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IEntityManager _entities = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly EuiManager _euiManager = null!;
[ViewVariables]
public BoundUserInterface? UserInterface =>
Owner.GetUIOrNull(CloningPodUIKey.Key);
[ViewVariables] public ContainerSlot BodyContainer = default!;
[ViewVariables] public Mind.Mind? CapturedMind;
[ViewVariables] public float CloningProgress = 0;
[DataField("cloningTime")]
[ViewVariables] public float CloningTime = 30f;
// Used to prevent as many duplicate UI messages as possible
[ViewVariables] public bool UiKnownPowerState = false;
[ViewVariables(VVAccess.ReadWrite), DataField("soundCloneStart")]
public SoundSpecifier? CloneStartSound = new SoundPathSpecifier("/Audio/Machines/genetics.ogg");
[ViewVariables]
public CloningPodStatus Status;
protected override void Initialize()
{
base.Initialize();
if (UserInterface != null)
{
UserInterface.OnReceiveMessage += OnUiReceiveMessage;
}
BodyContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-bodyContainer");
//TODO: write this so that it checks for a change in power events for GORE POD cases
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
}
protected override void OnRemove()
{
if (UserInterface != null)
{
UserInterface.OnReceiveMessage -= OnUiReceiveMessage;
}
base.OnRemove();
}
private void UpdateAppearance()
{
if (_entities.TryGetComponent(Owner, out AppearanceComponent? appearance))
{
appearance.SetData(CloningPodVisuals.Status, Status);
}
}
private void OnUiReceiveMessage(ServerBoundUserInterfaceMessage obj)
{
if (obj.Message is not CloningPodUiButtonPressedMessage message || obj.Session.AttachedEntity == null)
return;
switch (message.Button)
{
case UiButton.Clone:
if (BodyContainer.ContainedEntity != null)
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-occupied"));
return;
}
if (message.ScanId == null)
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-no-selection"));
return;
}
var cloningSystem = EntitySystem.Get<CloningSystem>();
if (!cloningSystem.IdToDNA.TryGetValue(message.ScanId.Value, out var dna))
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-bad-selection"));
return; // ScanId is not in database
}
var mind = dna.Mind;
if (cloningSystem.ClonesWaitingForMind.TryGetValue(mind, out var clone))
{
if (_entities.EntityExists(clone) &&
_entities.TryGetComponent<MobStateComponent?>(clone, out var cloneState) &&
!cloneState.IsDead() &&
_entities.TryGetComponent(clone, out MindComponent? cloneMindComp) &&
(cloneMindComp.Mind == null || cloneMindComp.Mind == mind))
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-already-cloning"));
return; // Mind already has clone
}
cloningSystem.ClonesWaitingForMind.Remove(mind);
}
if (mind.OwnedEntity != null &&
_entities.TryGetComponent<MobStateComponent?>(mind.OwnedEntity.Value, out var state) &&
!state.IsDead())
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-already-alive"));
return; // Body controlled by mind is not dead
}
// Yes, we still need to track down the client because we need to open the Eui
if (mind.UserId == null || !_playerManager.TryGetSessionById(mind.UserId.Value, out var client))
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-user-offline"));
return; // If we can't track down the client, we can't offer transfer. That'd be quite bad.
}
// Cloning confirmed now.
var speciesProto = _prototype.Index<SpeciesPrototype>(dna.Profile.Species).Prototype;
var mob = _entities.SpawnEntity(speciesProto, _entities.GetComponent<TransformComponent>(Owner).MapPosition);
EntitySystem.Get<SharedHumanoidAppearanceSystem>().UpdateFromProfile(mob, dna.Profile);
_entities.GetComponent<MetaDataComponent>(mob).EntityName = dna.Profile.Name;
// TODO: Ideally client knows about this and plays it on its own
// Send them a sound to know it happened
if (CloneStartSound != null)
SoundSystem.Play(CloneStartSound.GetSound(), Filter.SinglePlayer(client));
var cloneMindReturn = _entities.AddComponent<BeingClonedComponent>(mob);
cloneMindReturn.Mind = mind;
cloneMindReturn.Parent = Owner;
BodyContainer.Insert(mob);
CapturedMind = mind;
cloningSystem.ClonesWaitingForMind.Add(mind, mob);
UpdateStatus(CloningPodStatus.NoMind);
var acceptMessage = new AcceptCloningEui(mind);
_euiManager.OpenEui(acceptMessage, client);
break;
case UiButton.Eject:
if (BodyContainer.ContainedEntity == null)
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-empty"));
return;
}
if (CloningProgress < CloningTime)
{
obj.Session.AttachedEntity.Value.PopupMessageCursor(Loc.GetString("cloning-pod-component-msg-incomplete"));
return;
}
Eject();
break;
default:
throw new ArgumentOutOfRangeException();
}
}
public void Eject()
{
if (BodyContainer.ContainedEntity is not {Valid: true} entity || CloningProgress < CloningTime)
return;
_entities.RemoveComponent<BeingClonedComponent>(entity);
BodyContainer.Remove(entity);
CapturedMind = null;
CloningProgress = 0f;
UpdateStatus(CloningPodStatus.Idle);
EntitySystem.Get<ClimbSystem>().ForciblySetClimbing(entity, Owner);
}
public void UpdateStatus(CloningPodStatus status)
{
Status = status;
UpdateAppearance();
EntitySystem.Get<CloningSystem>().UpdateUserInterface(this);
}
}
}