Files
tbd-station-14/Content.Shared/Radio/Components/RadioMicrophoneComponent.cs
slarticodefast 321331e664 move all the radio components and system to Shared (#40293)
* move all the radio components and system to Shared.

* duh split impl

* address reviews

* cleanup

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Co-authored-by: walksanatora <walkerffo22@gmail.com>
2025-09-12 01:26:47 +02:00

41 lines
1.0 KiB
C#

using Content.Shared.Radio.EntitySystems;
using Content.Shared.Chat;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Radio.Components;
/// <summary>
/// Listens for local chat messages and relays them to some radio frequency
/// </summary>
[RegisterComponent, NetworkedComponent]
[Access(typeof(SharedRadioDeviceSystem))]
public sealed partial class RadioMicrophoneComponent : Component
{
[DataField]
public ProtoId<RadioChannelPrototype> BroadcastChannel = SharedChatSystem.CommonChannel;
[DataField]
public int ListenRange = 4;
[DataField]
public bool Enabled = false;
[DataField]
public bool PowerRequired = false;
/// <summary>
/// Whether or not interacting with this entity
/// toggles it on or off.
/// </summary>
[DataField]
public bool ToggleOnInteract = true;
/// <summary>
/// Whether or not the speaker must have an
/// unobstructed path to the radio to speak
/// </summary>
[DataField]
public bool UnobstructedRequired = false;
}