* attempt at moving MainViewport to UIWidget * oldchat (prototype) * separate oldchat and default ss14 HUD into their own files * restores original default game screen logic and adds that logic into separated chat game screen * hand reloading, several tweaks to port oldchat to main ss14 branch oldchat is currently not selectable * screen type cvar, gameplay state screen reloading/loading * reload screen on ui layout cvar change * fixes up basic reloading (HUD switching is still very bad) * some UI widget reloading for main UI screen switching * alert sync on screen change * inventory reload * hotbar margin fix * chat bubbles above viewport * whoops * fixes ordering of speech bubble root * should fix the chat focus issue (at least in-game, not lobby yet) * should fix up the lobby/game chat focus * fixes chat for lobby, turns lobby into a UI state * viewport UI controller * viewport ratio selection * whoops * adds the /tg/ widescreen ratio * removes warning from inventory UI controller, adds background to separated chat game screen's chat portion * menu button reload * unload menu buttons only from gameplay state shutdown * bugfix * character button fix * adds config options for viewport width/UI layout * variable naming changes, get or null instead of get to avoid exceptions * moves entity system get into controller
97 lines
4.1 KiB
XML
97 lines
4.1 KiB
XML
<widgets:GameTopMenuBar xmlns="https://spacestation14.io"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:style="clr-namespace:Content.Client.Stylesheets"
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xmlns:ic="clr-namespace:Robust.Shared.Input;assembly=Robust.Shared"
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xmlns:is="clr-namespace:Content.Shared.Input;assembly=Content.Shared"
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xmlns:xe="clr-namespace:Content.Client.UserInterface.XamlExtensions"
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xmlns:ui="clr-namespace:Content.Client.UserInterface.Controls"
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xmlns:widgets="clr-namespace:Content.Client.UserInterface.Systems.MenuBar.Widgets"
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Name = "MenuButtons"
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VerticalExpand="False"
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Orientation="Horizontal"
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HorizontalAlignment="Left"
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VerticalAlignment="Top"
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SeparationOverride="5"
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>
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<ui:MenuButton
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Name="EscapeButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/hamburger.svg.192dpi.png'}"
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BoundKey = "{x:Static ic:EngineKeyFunctions.EscapeMenu}"
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ToolTip="{Loc 'game-hud-open-escape-menu-button-tooltip'}"
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MinSize="70 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonOpenRight}"
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/>
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<ui:MenuButton
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Name="CharacterButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/character.svg.192dpi.png'}"
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ToolTip="{Loc 'game-hud-open-character-menu-button-tooltip'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenCharacterMenu}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="InventoryButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/inventory.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenInventoryMenu}"
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ToolTip="{Loc 'game-hud-open-inventory-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="CraftingButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/hammer.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenCraftingMenu}"
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ToolTip="{Loc 'game-hud-open-crafting-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="ActionButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/fist.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenActionsMenu}"
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ToolTip="{Loc 'game-hud-open-actions-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="AdminButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/gavel.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenAdminMenu}"
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ToolTip="{Loc 'game-hud-open-admin-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="SandboxButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/sandbox.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenSandboxWindow}"
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ToolTip="{Loc 'game-hud-open-sandbox-menu-button-tooltip'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonSquare}"
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/>
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<ui:MenuButton
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Name="AHelpButton"
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Access="Internal"
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Icon="{xe:Tex '/Textures/Interface/info.svg.192dpi.png'}"
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BoundKey = "{x:Static is:ContentKeyFunctions.OpenAHelp}"
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ToolTip="{Loc 'ui-options-function-open-ahelp'}"
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MinSize="42 64"
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HorizontalExpand="True"
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AppendStyleClass="{x:Static style:StyleBase.ButtonOpenLeft}"
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/>
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</widgets:GameTopMenuBar>
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