28 lines
721 B
C#
28 lines
721 B
C#
using System.Text.Json;
|
|
using Robust.Shared.GameObjects;
|
|
|
|
namespace Content.Server.Administration.Logs.Converters;
|
|
|
|
[AdminLogConverter]
|
|
public class EntityStringRepresentationConverter : AdminLogConverter<EntityStringRepresentation>
|
|
{
|
|
public override void Write(Utf8JsonWriter writer, EntityStringRepresentation value, JsonSerializerOptions options)
|
|
{
|
|
writer.WriteStartObject();
|
|
|
|
writer.WriteNumber("id", (int) value.Uid);
|
|
|
|
if (value.Name != null)
|
|
{
|
|
writer.WriteString("name", value.Name);
|
|
}
|
|
|
|
if (value.Session != null)
|
|
{
|
|
writer.WriteString("player", value.Session.UserId.UserId);
|
|
}
|
|
|
|
writer.WriteEndObject();
|
|
}
|
|
}
|