177 lines
6.5 KiB
C#
177 lines
6.5 KiB
C#
using Content.Server.Construction.Completions;
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using Content.Server.Disposal.Tube.Components;
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using Content.Server.Hands.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Destructible;
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using Content.Shared.Disposal.Components;
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using Content.Shared.Movement.Events;
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using Content.Shared.Popups;
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using Robust.Shared.Audio;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Timing;
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using System.Text;
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namespace Content.Server.Disposal.Tube
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{
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public sealed class DisposalTubeSystem : EntitySystem
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{
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[Dependency] private readonly IGameTiming _gameTiming = default!;
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[Dependency] private readonly IMapManager _mapManager = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange);
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SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
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SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
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SubscribeLocalEvent<DisposalRouterComponent, ActivatableUIOpenAttemptEvent>(OnOpenRouterUIAttempt);
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SubscribeLocalEvent<DisposalTaggerComponent, ActivatableUIOpenAttemptEvent>(OnOpenTaggerUIAttempt);
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SubscribeLocalEvent<DisposalTubeComponent, ComponentStartup>(OnStartup);
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SubscribeLocalEvent<DisposalTubeComponent, ConstructionBeforeDeleteEvent>(OnDeconstruct);
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}
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private void OnDeconstruct(EntityUid uid, DisposalTubeComponent component, ConstructionBeforeDeleteEvent args)
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{
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component.Disconnect();
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}
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private void OnStartup(EntityUid uid, DisposalTubeComponent component, ComponentStartup args)
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{
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UpdateAnchored(uid, component, Transform(uid).Anchored);
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}
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private void OnRelayMovement(EntityUid uid, DisposalTubeComponent component, ref ContainerRelayMovementEntityEvent args)
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{
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if (_gameTiming.CurTime < component.LastClang + DisposalTubeComponent.ClangDelay)
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{
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return;
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}
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component.LastClang = _gameTiming.CurTime;
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SoundSystem.Play(component.ClangSound.GetSound(), Filter.Pvs(uid), uid);
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}
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private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args)
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{
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component.Disconnect();
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}
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private void OnOpenRouterUIAttempt(EntityUid uid, DisposalRouterComponent router, ActivatableUIOpenAttemptEvent args)
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{
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if (!TryComp<HandsComponent>(args.User, out var hands))
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{
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uid.PopupMessage(args.User, Loc.GetString("disposal-router-window-tag-input-activate-no-hands"));
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return;
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}
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var activeHandEntity = hands.ActiveHandEntity;
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if (activeHandEntity != null)
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{
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args.Cancel();
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}
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UpdateRouterUserInterface(router);
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}
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private void OnOpenTaggerUIAttempt(EntityUid uid, DisposalTaggerComponent tagger, ActivatableUIOpenAttemptEvent args)
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{
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if (!TryComp<HandsComponent>(args.User, out var hands))
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{
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uid.PopupMessage(args.User, Loc.GetString("disposal-tagger-window-activate-no-hands"));
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return;
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}
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var activeHandEntity = hands.ActiveHandEntity;
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if (activeHandEntity != null)
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{
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args.Cancel();
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}
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tagger.UserInterface?.SetState(new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(tagger.Tag));
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}
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/// <summary>
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/// Gets component data to be used to update the user interface client-side.
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/// </summary>
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/// <returns>Returns a <see cref="SharedDisposalRouterComponent.DisposalRouterUserInterfaceState"/></returns>
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private void UpdateRouterUserInterface(DisposalRouterComponent router)
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{
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if (router.Tags.Count <= 0)
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{
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router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(""));
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return;
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}
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var taglist = new StringBuilder();
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foreach (var tag in router.Tags)
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{
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taglist.Append(tag);
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taglist.Append(", ");
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}
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taglist.Remove(taglist.Length - 2, 2);
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router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(taglist.ToString()));
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}
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private void OnAnchorChange(EntityUid uid, DisposalTubeComponent component, ref AnchorStateChangedEvent args)
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{
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UpdateAnchored(uid, component, args.Anchored);
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}
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private void UpdateAnchored(EntityUid uid, DisposalTubeComponent component, bool anchored)
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{
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if (anchored)
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{
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component.Connect();
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// TODO this visual data should just generalized into some anchored-visuals system/comp, this has nothing to do with disposal tubes.
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_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Anchored);
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}
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else
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{
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component.Disconnect();
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_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Free);
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}
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}
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public IDisposalTubeComponent? NextTubeFor(EntityUid target, Direction nextDirection, IDisposalTubeComponent? targetTube = null)
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{
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if (!Resolve(target, ref targetTube))
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return null;
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var oppositeDirection = nextDirection.GetOpposite();
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var xform = Transform(targetTube.Owner);
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if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
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return null;
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var position = xform.Coordinates;
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foreach (var entity in grid.GetInDir(position, nextDirection))
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{
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if (!EntityManager.TryGetComponent(entity, out IDisposalTubeComponent? tube))
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{
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continue;
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}
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if (!tube.CanConnect(oppositeDirection, targetTube))
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{
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continue;
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}
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if (!targetTube.CanConnect(nextDirection, tube))
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{
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continue;
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}
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return tube;
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}
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return null;
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}
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}
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}
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