Files
tbd-station-14/Content.Server/Disposal/Tube/DisposalTubeSystem.cs
2022-11-01 10:53:06 +11:00

177 lines
6.5 KiB
C#

using Content.Server.Construction.Completions;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Hands.Components;
using Content.Server.UserInterface;
using Content.Shared.Destructible;
using Content.Shared.Disposal.Components;
using Content.Shared.Movement.Events;
using Content.Shared.Popups;
using Robust.Shared.Audio;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Timing;
using System.Text;
namespace Content.Server.Disposal.Tube
{
public sealed class DisposalTubeSystem : EntitySystem
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly SharedAppearanceSystem _appearanceSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DisposalTubeComponent, AnchorStateChangedEvent>(OnAnchorChange);
SubscribeLocalEvent<DisposalTubeComponent, ContainerRelayMovementEntityEvent>(OnRelayMovement);
SubscribeLocalEvent<DisposalTubeComponent, BreakageEventArgs>(OnBreak);
SubscribeLocalEvent<DisposalRouterComponent, ActivatableUIOpenAttemptEvent>(OnOpenRouterUIAttempt);
SubscribeLocalEvent<DisposalTaggerComponent, ActivatableUIOpenAttemptEvent>(OnOpenTaggerUIAttempt);
SubscribeLocalEvent<DisposalTubeComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<DisposalTubeComponent, ConstructionBeforeDeleteEvent>(OnDeconstruct);
}
private void OnDeconstruct(EntityUid uid, DisposalTubeComponent component, ConstructionBeforeDeleteEvent args)
{
component.Disconnect();
}
private void OnStartup(EntityUid uid, DisposalTubeComponent component, ComponentStartup args)
{
UpdateAnchored(uid, component, Transform(uid).Anchored);
}
private void OnRelayMovement(EntityUid uid, DisposalTubeComponent component, ref ContainerRelayMovementEntityEvent args)
{
if (_gameTiming.CurTime < component.LastClang + DisposalTubeComponent.ClangDelay)
{
return;
}
component.LastClang = _gameTiming.CurTime;
SoundSystem.Play(component.ClangSound.GetSound(), Filter.Pvs(uid), uid);
}
private void OnBreak(EntityUid uid, DisposalTubeComponent component, BreakageEventArgs args)
{
component.Disconnect();
}
private void OnOpenRouterUIAttempt(EntityUid uid, DisposalRouterComponent router, ActivatableUIOpenAttemptEvent args)
{
if (!TryComp<HandsComponent>(args.User, out var hands))
{
uid.PopupMessage(args.User, Loc.GetString("disposal-router-window-tag-input-activate-no-hands"));
return;
}
var activeHandEntity = hands.ActiveHandEntity;
if (activeHandEntity != null)
{
args.Cancel();
}
UpdateRouterUserInterface(router);
}
private void OnOpenTaggerUIAttempt(EntityUid uid, DisposalTaggerComponent tagger, ActivatableUIOpenAttemptEvent args)
{
if (!TryComp<HandsComponent>(args.User, out var hands))
{
uid.PopupMessage(args.User, Loc.GetString("disposal-tagger-window-activate-no-hands"));
return;
}
var activeHandEntity = hands.ActiveHandEntity;
if (activeHandEntity != null)
{
args.Cancel();
}
tagger.UserInterface?.SetState(new SharedDisposalTaggerComponent.DisposalTaggerUserInterfaceState(tagger.Tag));
}
/// <summary>
/// Gets component data to be used to update the user interface client-side.
/// </summary>
/// <returns>Returns a <see cref="SharedDisposalRouterComponent.DisposalRouterUserInterfaceState"/></returns>
private void UpdateRouterUserInterface(DisposalRouterComponent router)
{
if (router.Tags.Count <= 0)
{
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(""));
return;
}
var taglist = new StringBuilder();
foreach (var tag in router.Tags)
{
taglist.Append(tag);
taglist.Append(", ");
}
taglist.Remove(taglist.Length - 2, 2);
router.UserInterface?.SetState(new SharedDisposalRouterComponent.DisposalRouterUserInterfaceState(taglist.ToString()));
}
private void OnAnchorChange(EntityUid uid, DisposalTubeComponent component, ref AnchorStateChangedEvent args)
{
UpdateAnchored(uid, component, args.Anchored);
}
private void UpdateAnchored(EntityUid uid, DisposalTubeComponent component, bool anchored)
{
if (anchored)
{
component.Connect();
// TODO this visual data should just generalized into some anchored-visuals system/comp, this has nothing to do with disposal tubes.
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Anchored);
}
else
{
component.Disconnect();
_appearanceSystem.SetData(uid, DisposalTubeVisuals.VisualState, DisposalTubeVisualState.Free);
}
}
public IDisposalTubeComponent? NextTubeFor(EntityUid target, Direction nextDirection, IDisposalTubeComponent? targetTube = null)
{
if (!Resolve(target, ref targetTube))
return null;
var oppositeDirection = nextDirection.GetOpposite();
var xform = Transform(targetTube.Owner);
if (!_mapManager.TryGetGrid(xform.GridUid, out var grid))
return null;
var position = xform.Coordinates;
foreach (var entity in grid.GetInDir(position, nextDirection))
{
if (!EntityManager.TryGetComponent(entity, out IDisposalTubeComponent? tube))
{
continue;
}
if (!tube.CanConnect(oppositeDirection, targetTube))
{
continue;
}
if (!targetTube.CanConnect(nextDirection, tube))
{
continue;
}
return tube;
}
return null;
}
}
}