31 lines
1.0 KiB
C#
31 lines
1.0 KiB
C#
using Content.Server.Objectives.Components;
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using Content.Shared.Objectives.Components;
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using Content.Shared.Whitelist;
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namespace Content.Server.Objectives.Systems;
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/// <summary>
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/// Handles role requirement for objectives that require a certain (probably antagonist) role(s).
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/// </summary>
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public sealed class RoleRequirementSystem : EntitySystem
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{
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[Dependency] private readonly EntityWhitelistSystem _whitelistSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<RoleRequirementComponent, RequirementCheckEvent>(OnCheck);
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}
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private void OnCheck(EntityUid uid, RoleRequirementComponent comp, ref RequirementCheckEvent args)
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{
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if (args.Cancelled)
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return;
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// this whitelist trick only works because roles are components on the mind and not entities
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// if that gets reworked then this will need changing
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if (_whitelistSystem.IsWhitelistFail(comp.Roles, args.MindId))
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args.Cancelled = true;
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}
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}
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