12 lines
240 B
C#
12 lines
240 B
C#
using Robust.Shared.GameStates;
|
|
|
|
namespace Content.Shared.Follower.Components;
|
|
|
|
[RegisterComponent]
|
|
[Access(typeof(FollowerSystem))]
|
|
[NetworkedComponent]
|
|
public sealed class FollowerComponent : Component
|
|
{
|
|
public EntityUid Following;
|
|
}
|