66 lines
2.1 KiB
C#
66 lines
2.1 KiB
C#
using Content.Shared.Damage;
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using Robust.Shared.Audio;
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using Content.Shared.FixedPoint;
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namespace Content.Server.Weapon.Melee.Components
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{
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[RegisterComponent]
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public sealed class MeleeWeaponComponent : Component
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{
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("hitSound")]
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public SoundSpecifier? HitSound;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("noDamageSound")]
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public SoundSpecifier NoDamageSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/tap.ogg");
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("missSound")]
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public SoundSpecifier MissSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/punchmiss.ogg");
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[ViewVariables]
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[DataField("arcCooldownTime")]
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public float ArcCooldownTime { get; } = 1f;
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[ViewVariables]
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[DataField("cooldownTime")]
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public float CooldownTime { get; } = 1f;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("clickArc")]
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public string ClickArc { get; set; } = "punch";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("arc")]
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public string? Arc { get; set; } = "default";
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("arcwidth")]
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public float ArcWidth { get; set; } = 90;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("range")]
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public float Range { get; set; } = 1;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("clickAttackEffect")]
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public bool ClickAttackEffect { get; set; } = true;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("hidden")]
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public bool HideFromExamine { get; set; } = false;
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public TimeSpan LastAttackTime;
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public TimeSpan CooldownEnd;
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[DataField("damage", required:true)]
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[ViewVariables(VVAccess.ReadWrite)]
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public DamageSpecifier Damage = default!;
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[DataField("bluntStaminaDamageFactor")]
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[ViewVariables(VVAccess.ReadWrite)]
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public FixedPoint2 BluntStaminaDamageFactor { get; set; } = 0.5f;
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}
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}
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