* 1 warning in KudzuVisualizerSystem * 2 warnings in ChameleonProjectorSystem * 1 warning in MarkerSystem * 2 warnings in ItemSystem * 1 warning in GhostToggleSelfVisibility * 1 warning in FoamVisualizerSystem * 1 warning in ClickableTest * 1 warning in ThrownItemVisualizerSystem * 2 warnings in InfantSystem * 1 warning in ChasmFallingVisualsSystem * 1 warning in PotencyVisualsSystem * 2 warnings in OrbitVisualsSystem * 2 warnings in BeamSystem * 1 warning in JitteringSystem * 1 warning in CardboardBoxSystem * 2 warnings in StationAiSystem * 2 warnings in FirelockSystem * 2 warnings in CargoSystem.Telepad * 1 warning in StasisBedSystem * 2 warnings in WeldableVisualizerSystem * 2 warnings in DeliveryVisualizerSystem * 1 warning in TimerTriggerVisualizerSystem * 1 warning in StorageFillVisualizerSystem * 2 warnings in RadiationCollectorSystem * 2 warnings in BorgSwitchableTypeSystem * 1 warning in TurnstileSystem * 1 warning in SurveillanceCameraVisualsSystem * 1 warning in BurnStateVisualizerSystem * 2 warnings in CableVisualizerSystem * 1 warning in JetpackSystem
72 lines
2.5 KiB
C#
72 lines
2.5 KiB
C#
using Content.Shared.Trigger;
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using Robust.Client.Animations;
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using Robust.Client.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.GameObjects;
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namespace Content.Client.Trigger;
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public sealed class TimerTriggerVisualizerSystem : VisualizerSystem<TimerTriggerVisualsComponent>
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{
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<TimerTriggerVisualsComponent, ComponentInit>(OnComponentInit);
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}
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private void OnComponentInit(EntityUid uid, TimerTriggerVisualsComponent comp, ComponentInit args)
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{
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comp.PrimingAnimation = new Animation
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{
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Length = TimeSpan.MaxValue,
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AnimationTracks = {
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new AnimationTrackSpriteFlick() {
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LayerKey = TriggerVisualLayers.Base,
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KeyFrames = { new AnimationTrackSpriteFlick.KeyFrame(comp.PrimingSprite, 0f) }
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}
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},
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};
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if (comp.PrimingSound != null)
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{
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comp.PrimingAnimation.AnimationTracks.Add(
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new AnimationTrackPlaySound()
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{
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KeyFrames = { new AnimationTrackPlaySound.KeyFrame(_audioSystem.ResolveSound(comp.PrimingSound), 0) }
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}
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);
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}
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}
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protected override void OnAppearanceChange(EntityUid uid, TimerTriggerVisualsComponent comp, ref AppearanceChangeEvent args)
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{
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if (args.Sprite == null
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|| !TryComp<AnimationPlayerComponent>(uid, out var animPlayer))
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return;
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if (!AppearanceSystem.TryGetData<TriggerVisualState>(uid, TriggerVisuals.VisualState, out var state, args.Component))
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state = TriggerVisualState.Unprimed;
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switch (state)
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{
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case TriggerVisualState.Primed:
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if (!AnimationSystem.HasRunningAnimation(uid, animPlayer, TimerTriggerVisualsComponent.AnimationKey))
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AnimationSystem.Play((uid, animPlayer), comp.PrimingAnimation, TimerTriggerVisualsComponent.AnimationKey);
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break;
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case TriggerVisualState.Unprimed:
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SpriteSystem.LayerSetRsiState((uid, args.Sprite), TriggerVisualLayers.Base, comp.UnprimedSprite);
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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}
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}
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public enum TriggerVisualLayers : byte
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{
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Base
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}
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