Files
tbd-station-14/Content.Client/Shuttles/UI/DockObject.xaml.cs
metalgearsloth c5486873db Shuttle console + FTL rework (#24430)
* Add shuttle interior drawing back

Just do it per-tile she'll be right, at least it's done with 1 draw call.

* Revamp shuttle console

* Bunch of cleanup work

* Lables sortito

* dok

* Pixel alignment and colours

* Fix a bunch of drawing bugs

* Shuttle map drawing

* Drawing fixes

* Map parallax working finally

* weh

* Commit all my stuff

* mic

* deez

* Update everything

* Xamlify everything

* uh

* Rudimentary blocker range

* My enemies have succeeded

* Bunch of changes to FTL

* Heaps of cleanup

* Fix FTL bugs

* FTL

* weewoo

* FTL fallback

* wew

* weh

* Basic FTL working

* FTL working

* FTL destination fixes

* a

* Exclusion zones

* Fix drawing / FTL

* Beacons working

* Coordinates drawing

* Fix unknown map names

* Dorks beginning

* State + docking cleanup start

* Basic dock drawing

* Bunch of drawing fixes

* Batching / color fixes

* Cleanup and beacons support

* weh

* weh

* Begin pings

* First draft at map objects

* Map fixup

* Faster drawing

* Fix perf + FTL

* Cached drawing

* Fix drawing

* Best I got

* strips

* Back to lists but with caching

* Final optimisation

* Fix dock bounds

* Docking work

* stinker

* kobolds

* Btns

* Docking vis working

* Fix docking pre-vis

* canasses

* Helldivers 2

* a

* Array life

* Fix

* Fix TODOs

* liltenhead feature club

* dorking

* Merge artifacts

* Last-minute touchup
2024-03-03 18:39:19 +11:00

62 lines
1.5 KiB
C#

using System.Text;
using Content.Shared.Shuttles.BUIStates;
using Content.Shared.Shuttles.Systems;
using Robust.Client.AutoGenerated;
using Robust.Client.Graphics;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Map;
namespace Content.Client.Shuttles.UI;
[GenerateTypedNameReferences]
public sealed partial class DockObject : PanelContainer
{
public event Action? UndockPressed;
public event Action? ViewPressed;
public BoxContainer ContentsContainer => Contents;
public DockObject()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);
PanelOverride = new StyleBoxFlat(new Color(30, 30, 34));
}
public void AddDock(DockingPortState state, ShuttleDockControl dockControl)
{
var viewButton = new Button()
{
Text = Loc.GetString("shuttle-console-view"),
};
viewButton.OnPressed += args =>
{
dockControl.SetViewedDock(state);
};
var container = new BoxContainer()
{
Orientation = BoxContainer.LayoutOrientation.Vertical,
Children =
{
new Label()
{
Text = state.Name,
HorizontalAlignment = HAlignment.Center,
},
viewButton
}
};
DockContainer.AddChild(container);
}
public void SetName(string value)
{
DockedLabel.Text = value;
}
}