* Content.Client * Content.Benchmarks * Content.IntegrationTests * Content.Server * Content.Server.Database * Content.Shared * Content.Tests * Merge fixes Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
129 lines
3.9 KiB
C#
129 lines
3.9 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Content.Shared.Research;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Research
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{
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public class SharedLatheDatabaseComponent : Component, IEnumerable<LatheRecipePrototype>
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{
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public override string Name => "LatheDatabase";
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public override uint? NetID => ContentNetIDs.LATHE_DATABASE;
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private readonly List<LatheRecipePrototype> _recipes = new();
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/// <summary>
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/// Removes all recipes from the database if it's not static.
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/// </summary>
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/// <returns>Whether it could clear the database or not.</returns>
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public virtual void Clear()
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{
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_recipes.Clear();
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}
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/// <summary>
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/// Adds a recipe to the database if it's not static.
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/// </summary>
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/// <param name="recipe">The recipe to be added.</param>
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/// <returns>Whether it could be added or not</returns>
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public virtual void AddRecipe(LatheRecipePrototype recipe)
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{
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if(!Contains(recipe))
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_recipes.Add(recipe);
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}
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/// <summary>
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/// Removes a recipe from the database if it's not static.
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/// </summary>
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/// <param name="recipe">The recipe to be removed.</param>
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/// <returns>Whether it could be removed or not</returns>
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public virtual bool RemoveRecipe(LatheRecipePrototype recipe)
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{
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return _recipes.Remove(recipe);
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}
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/// <summary>
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/// Returns whether the database contains the recipe or not.
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/// </summary>
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/// <param name="recipe">The recipe to check</param>
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/// <returns>Whether the database contained the recipe or not.</returns>
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public virtual bool Contains(LatheRecipePrototype recipe)
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{
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return _recipes.Contains(recipe);
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}
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/// <summary>
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/// Returns whether the database contains the recipe or not.
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/// </summary>
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/// <param name="id">The recipe id to check</param>
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/// <returns>Whether the database contained the recipe or not.</returns>
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public virtual bool Contains(string id)
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{
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foreach (var recipe in _recipes)
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{
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if (recipe.ID == id) return true;
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}
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return false;
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}
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public override void ExposeData(ObjectSerializer serializer)
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{
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base.ExposeData(serializer);
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serializer.DataReadWriteFunction(
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"recipes",
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new List<string>(),
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recipes =>
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{
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var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
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foreach (var id in recipes)
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{
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if (prototypeManager.TryIndex(id, out LatheRecipePrototype recipe))
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{
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_recipes.Add(recipe);
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}
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}
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},
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GetRecipeIdList);
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}
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public List<string> GetRecipeIdList()
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{
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var list = new List<string>();
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foreach (var recipe in this)
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{
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list.Add(recipe.ID);
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}
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return list;
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}
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public IEnumerator<LatheRecipePrototype> GetEnumerator()
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{
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return _recipes.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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}
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[NetSerializable, Serializable]
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public class LatheDatabaseState : ComponentState
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{
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public readonly List<string> Recipes;
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public LatheDatabaseState(List<string> recipes) : base(ContentNetIDs.LATHE_DATABASE)
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{
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Recipes = recipes;
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}
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}
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}
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