Files
tbd-station-14/Content.Shared/GameObjects/Components/Chemistry/SharedHyposprayComponent.cs
2021-01-24 14:18:12 +01:00

27 lines
846 B
C#

using System;
using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Chemistry
{
public abstract class SharedHyposprayComponent : Component
{
public sealed override string Name => "Hypospray";
public sealed override uint? NetID => ContentNetIDs.HYPOSPRAY;
[Serializable, NetSerializable]
protected sealed class HyposprayComponentState : ComponentState
{
public ReagentUnit CurVolume { get; }
public ReagentUnit MaxVolume { get; }
public HyposprayComponentState(ReagentUnit curVolume, ReagentUnit maxVolume) : base(ContentNetIDs.HYPOSPRAY)
{
CurVolume = curVolume;
MaxVolume = maxVolume;
}
}
}
}