Files
tbd-station-14/Content.Shared/GameObjects/Components/Body/Part/Property/ExtensionComponent.cs
2020-11-15 14:22:59 +11:00

27 lines
731 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Body.Part.Property
{
/// <summary>
/// Defines the length of a <see cref="IBodyPart"/>.
/// </summary>
[RegisterComponent]
public class ExtensionComponent : BodyPartPropertyComponent
{
public override string Name => "Extension";
/// <summary>
/// Current distance in tiles.
/// </summary>
public float Distance { get; set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, e => e.Distance, "distance", 3f);
}
}
}