Files
tbd-station-14/Content.Server/Commands/Actions/GrantAction.cs
Acruid 8b5d66050a Console Unify API Changes (#3059)
* Remove unused IChatCommand.

* Lots of refactoring into a shared context.

* Removed ICommonSession from server concmd Execute.

* Added argStr parameter to concmd execute.

* The execute function of client concmds now returns void, use the new shell.RemoteExecuteCommand function to forward commands.

* Finally move shells and commands into shared.

* Console commands can now be registered directly without a class in a shared context.

* Engine API Changes.

* Repair rebase damage.

* Update Submodule.
2021-02-01 16:49:43 -08:00

54 lines
2.0 KiB
C#

#nullable enable
using System;
using Content.Server.Administration;
using Content.Server.GameObjects.Components.Mobs;
using Content.Shared.Actions;
using Content.Shared.Administration;
using Robust.Server.Interfaces.Player;
using Robust.Shared.Console;
using Robust.Shared.IoC;
namespace Content.Server.Commands.Actions
{
[AdminCommand(AdminFlags.Debug)]
public sealed class GrantAction : IConsoleCommand
{
public string Command => "grantaction";
public string Description => "Grants an action to a player, defaulting to current player";
public string Help => "grantaction <actionType> <name or userID, omit for current player>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player == null) return;
var attachedEntity = player.AttachedEntity;
if (args.Length > 1)
{
var target = args[1];
if (!Commands.CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
}
if (attachedEntity == null) return;
if (!attachedEntity.TryGetComponent(out ServerActionsComponent? actionsComponent))
{
shell.WriteLine("user has no actions component");
return;
}
var actionTypeRaw = args[0];
if (!Enum.TryParse<ActionType>(actionTypeRaw, out var actionType))
{
shell.WriteLine("unrecognized ActionType enum value, please" +
" ensure you used correct casing: " + actionTypeRaw);
return;
}
var actionMgr = IoCManager.Resolve<ActionManager>();
if (!actionMgr.TryGet(actionType, out var action))
{
shell.WriteLine("unrecognized actionType " + actionType);
return;
}
actionsComponent.Grant(action.ActionType);
}
}
}