Files
tbd-station-14/Content.Server/Alert/Click/StopPulling.cs
2021-02-04 17:44:49 +01:00

29 lines
828 B
C#

using Content.Shared.Alert;
using Content.Shared.GameObjects.Components.Pulling;
using Content.Shared.GameObjects.EntitySystems;
using JetBrains.Annotations;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Serialization;
using Robust.Shared.Serialization;
namespace Content.Server.Alert.Click
{
/// <summary>
/// Stop pulling something
/// </summary>
[UsedImplicitly]
public class StopPulling : IAlertClick
{
void IExposeData.ExposeData(ObjectSerializer serializer) { }
public void AlertClicked(ClickAlertEventArgs args)
{
EntitySystem
.Get<SharedPullingSystem>()
.GetPulled(args.Player)?
.GetComponentOrNull<SharedPullableComponent>()?
.TryStopPull();
}
}
}