Files
tbd-station-14/Content.Client/GameObjects/Components/Nutrition/DrinkFoodContainerVisualizer2D.cs
2020-07-23 00:56:53 +02:00

68 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using Content.Shared.GameObjects.Components.Nutrition;
using Content.Shared.Utility;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Utility;
using YamlDotNet.RepresentationModel;
namespace Content.Client.GameObjects.Components.Nutrition
{
[UsedImplicitly]
public sealed class FoodContainerVisualizer : AppearanceVisualizer
{
private string _baseState;
private int _steps;
private FoodContainerVisualMode _mode;
public override void LoadData(YamlMappingNode node)
{
base.LoadData(node);
_baseState = node.GetNode("base_state").AsString();
_steps = node.GetNode("steps").AsInt();
try
{
_mode = node.GetNode("mode").AsEnum<FoodContainerVisualMode>();
}
catch (KeyNotFoundException)
{
_mode = FoodContainerVisualMode.Rounded;
}
}
public override void OnChangeData(AppearanceComponent component)
{
var sprite = component.Owner.GetComponent<ISpriteComponent>();
if (!component.TryGetData<int>(FoodContainerVisuals.Current, out var current))
{
return;
}
if (!component.TryGetData<int>(FoodContainerVisuals.Capacity, out var capacity))
{
return;
}
int step;
switch (_mode)
{
case FoodContainerVisualMode.Discrete:
step = Math.Min(_steps - 1, current);
break;
case FoodContainerVisualMode.Rounded:
step = ContentHelpers.RoundToLevels(current, capacity, _steps);
break;
default:
throw new NullReferenceException();
}
sprite.LayerSetState(0, $"{_baseState}-{step}");
}
}
}