21 lines
445 B
C#
21 lines
445 B
C#
using System;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Preferences
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{
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/// <summary>
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/// Information needed for character setup.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class GameSettings
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{
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private int _maxCharacterSlots;
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public int MaxCharacterSlots
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{
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get => _maxCharacterSlots;
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set => _maxCharacterSlots = value;
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}
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}
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}
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