18 lines
393 B
C#
18 lines
393 B
C#
using System.Globalization;
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using Robust.Shared.GameObjects;
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namespace Content.Shared.Administration.Logs;
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public abstract class SharedAdminLogSystem : EntitySystem
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{
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public virtual void Add(LogType type, LogImpact impact, ref LogStringHandler handler)
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{
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// noop
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}
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public virtual void Add(LogType type, ref LogStringHandler handler)
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{
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// noop
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}
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}
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