Files
tbd-station-14/Content.Shared/GameObjects/Components/Power/SharedPowerDebugTool.cs
2019-04-15 21:11:38 -06:00

25 lines
634 B
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.Components.Power
{
public class SharedPowerDebugTool : Component
{
public override string Name => "PowerDebugTool";
public override uint? NetID => ContentNetIDs.POWER_DEBUG_TOOL;
[Serializable, NetSerializable]
protected class OpenDataWindowMsg : ComponentMessage
{
public string Data { get; }
public OpenDataWindowMsg(string data)
{
Directed = true;
Data = data;
}
}
}
}