Files
tbd-station-14/Content.IntegrationTests/Tests/VendingMachineTest.cs
metalgearsloth c3c78258e7 Fix vending machines throwing (#1225)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-07-02 16:03:57 +02:00

41 lines
1.3 KiB
C#

using System.Threading.Tasks;
using Content.Shared.VendingMachines;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
[TestOf(typeof(VendingMachineInventoryPrototype))]
public sealed class VendingMachineTest : ContentIntegrationTest
{
[Test]
public async Task Test()
{
var server = StartServerDummyTicker();
server.Assert(() =>
{
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
foreach (var vendorProto in prototypeManager.EnumeratePrototypes<VendingMachineInventoryPrototype>())
{
foreach (var (item, _) in vendorProto.StartingInventory)
{
try
{
prototypeManager.Index<EntityPrototype>(item);
}
catch (UnknownPrototypeException)
{
throw new UnknownPrototypeException($"Unknown prototype {item} on vending inventory {vendorProto.Name}");
}
}
}
});
await server.WaitIdleAsync();
}
}
}