Files
tbd-station-14/Content.Server/NPC/Components/NpcFactionMemberComponent.cs

30 lines
955 B
C#

using Content.Server.NPC.Systems;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.NPC.Components
{
[RegisterComponent]
[Access(typeof(NpcFactionSystem))]
public sealed partial class NpcFactionMemberComponent : Component
{
/// <summary>
/// Factions this entity is a part of.
/// </summary>
[ViewVariables(VVAccess.ReadWrite),
DataField("factions", customTypeSerializer:typeof(PrototypeIdHashSetSerializer<NpcFactionPrototype>))]
public HashSet<string> Factions = new();
/// <summary>
/// Cached friendly factions.
/// </summary>
[ViewVariables]
public readonly HashSet<string> FriendlyFactions = new();
/// <summary>
/// Cached hostile factions.
/// </summary>
[ViewVariables]
public readonly HashSet<string> HostileFactions = new();
}
}