20 lines
499 B
C#
20 lines
499 B
C#
using Content.Shared.Alert;
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using Content.Shared.Buckle;
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using JetBrains.Annotations;
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namespace Content.Server.Alert.Click
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{
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/// <summary>
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/// Unbuckles if player is currently buckled.
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/// </summary>
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[UsedImplicitly]
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[DataDefinition]
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public sealed partial class Unbuckle : IAlertClick
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{
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public void AlertClicked(EntityUid player)
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{
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IoCManager.Resolve<IEntityManager>().System<SharedBuckleSystem>().TryUnbuckle(player, player);
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}
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}
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}
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