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tbd-station-14/Resources/Scenes/Inventory/StorageSlot.tscn
clusterfack c33c227d95 Inventories (#61)
* Bully the fuck out of inventory shit
Inventory Stuff
Inventories technically work
It works technicaly speaking
Yeah this part too
Lets do it!
Inventories completed
Motherfucker

* Remove unnecessary usings and fix one thing

* Submodule update

* Adds a bunch of various clothing prototypes for each current inventory slot
2018-04-25 13:42:35 +02:00

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2.2 KiB
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[gd_scene load_steps=2 format=2]
[ext_resource path="res://Scenes/Inventory/StorageSlot.tres" type="StyleBox" id=1]
[node name="PanelContainer" type="PanelContainer" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = -974.0
margin_bottom = -550.0
rect_min_size = Vector2( 50, 50 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = true
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
custom_styles/panel = ExtResource( 1 )
_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Material", "Mouse", "Rect", "Visibility", "custom_styles" ]
[node name="Button" type="Button" parent="." index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 1.0
margin_top = 1.0
margin_right = 49.0
margin_bottom = 49.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
toggle_mode = false
action_mode = 0
enabled_focus_mode = 2
shortcut = null
group = null
text = "Slut"
flat = true
clip_text = true
align = 1
_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Mouse", "Rect", "Size Flags", "Theme", "custom_colors", "custom_constants", "custom_fonts", "custom_styles" ]
[node name="CenterContainer" type="CenterContainer" parent="." index="1"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 1.0
margin_top = 1.0
margin_right = 49.0
margin_bottom = 49.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
use_top_left = false
_sections_unfolded = [ "Mouse" ]
[node name="TextureRect" type="TextureRect" parent="CenterContainer" index="0"]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 24.0
margin_top = 24.0
margin_right = 24.0
margin_bottom = 24.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
stretch_mode = 0
_sections_unfolded = [ "Mouse" ]