Files
tbd-station-14/Content.Server/Construction/Completions/MachineFrameRegenerateProgress.cs
Vera Aguilera Puerto c3341132c5 Upgradeable machines. (#2675)
* Start work on upgradeable machines.

* Upgradeable machines work

* Component requirements for upgradeable machines

* Better container handling

* Remember to not push submodule updates in your PRs, kids!

* Refresh parts after building a machine.

* NetSync false

* Address some reviews, fix some bugs

* Nullable stackhelpers dependencies

* Use container helper method to delete all entities in containers

* Nullable string in AddContainer

* Better examine for machine frame and construction in general

* Machine breakage

* Nullable node

* nullable GraphPrototype

* Re-save saltern for autolathe parts

* Fix SaveLoadSave
2020-12-03 22:49:00 +01:00

29 lines
787 B
C#

#nullable enable
using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Server.Construction.Completions
{
[UsedImplicitly]
public class MachineFrameRegenerateProgress : IGraphAction
{
public void ExposeData(ObjectSerializer serializer)
{ }
public async Task PerformAction(IEntity entity, IEntity? user)
{
if (entity.Deleted)
return;
if (entity.TryGetComponent<MachineFrameComponent>(out var machineFrame))
{
machineFrame.RegenerateProgress();
}
}
}
}