* Add pirate shooting * Shooting working * Basics working * Refactor time * More conversion * Update primitives * Update yml * weh * Building again * Draft * weh * b * Start shutdown * Starting to take form * Code side done * is it worky * Fix prototypes * stuff * Shitty working * Juke events working * Even more cleanup * RTX * Fix interaction combat mode and compquery * GetAmmoCount relays * Fix rotation speed * Juke fixes * fixes * weh * The collision avoidance never ends * Fixes * Pause support * framework * lazy * Fix idling * Fix drip * goobed * Fix takeover shutdown bug * Merge fixes * shitter * Fix carpos
13 lines
344 B
C#
13 lines
344 B
C#
namespace Content.Server.NPC.Queries.Curves;
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public sealed class QuadraticCurve : IUtilityCurve
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{
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[DataField("slope")] public readonly float Slope = 1f;
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[DataField("exponent")] public readonly float Exponent = 1f;
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[DataField("yOffset")] public readonly float YOffset;
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[DataField("xOffset")] public readonly float XOffset;
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}
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