Files
tbd-station-14/Content.Server/NPC/HTN/HTNBranch.cs
metalgearsloth c31c848afd Shooting NPCs and more (#18042)
* Add pirate shooting

* Shooting working

* Basics working

* Refactor time

* More conversion

* Update primitives

* Update yml

* weh

* Building again

* Draft

* weh

* b

* Start shutdown

* Starting to take form

* Code side done

* is it worky

* Fix prototypes

* stuff

* Shitty working

* Juke events working

* Even more cleanup

* RTX

* Fix interaction combat mode and compquery

* GetAmmoCount relays

* Fix rotation speed

* Juke fixes

* fixes

* weh

* The collision avoidance never ends

* Fixes

* Pause support

* framework

* lazy

* Fix idling

* Fix drip

* goobed

* Fix takeover shutdown bug

* Merge fixes

* shitter

* Fix carpos
2023-08-01 19:48:56 -05:00

21 lines
609 B
C#

using Content.Server.NPC.HTN.Preconditions;
namespace Content.Server.NPC.HTN;
/// <summary>
/// AKA Method. This is a branch available for a compound task.
/// </summary>
[DataDefinition]
public sealed class HTNBranch
{
// Made this its own class if we ever need to change it.
[DataField("preconditions")]
public List<HTNPrecondition> Preconditions = new();
/// <summary>
/// Due to how serv3 works we need to defer getting the actual tasks until after they have all been serialized.
/// </summary>
[DataField("tasks", required: true)]
public List<HTNTask> Tasks = new();
}