Files
tbd-station-14/Content.Shared/Zombies/ZombieEvents.cs
Nemanja 836c0bb1c4 Zombie Mode [New Game Mode] (#8501)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-06 13:42:51 +10:00

26 lines
655 B
C#

using Content.Shared.Actions;
namespace Content.Shared.Zombies;
/// <summary>
/// Event that is broadcast whenever an entity is zombified.
/// Used by the zombie gamemode to track total infections.
/// </summary>
public readonly struct EntityZombifiedEvent
{
/// <summary>
/// The entity that was zombified.
/// </summary>
public readonly EntityUid Target;
public EntityZombifiedEvent(EntityUid target)
{
Target = target;
}
};
/// <summary>
/// Event raised when a player zombifies themself using the "turn" action
/// </summary>
public sealed class ZombifySelfActionEvent : InstantActionEvent { };