Files
tbd-station-14/Content.Shared/Stunnable/SlowedDownComponent.cs

28 lines
834 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Stunnable
{
[RegisterComponent]
[NetworkedComponent]
[Access(typeof(SharedStunSystem))]
public sealed class SlowedDownComponent : Component
{
public float SprintSpeedModifier { get; set; } = 0.5f;
public float WalkSpeedModifier { get; set; } = 0.5f;
}
[Serializable, NetSerializable]
public sealed class SlowedDownComponentState : ComponentState
{
public float SprintSpeedModifier { get; set; }
public float WalkSpeedModifier { get; set; }
public SlowedDownComponentState(float sprintSpeedModifier, float walkSpeedModifier)
{
SprintSpeedModifier = sprintSpeedModifier;
WalkSpeedModifier = walkSpeedModifier;
}
}
}