Files
tbd-station-14/Content.Shared/Eye/Blinding/BlurryVisionComponent.cs
2022-08-13 22:59:14 -07:00

15 lines
312 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Eye.Blinding
{
[RegisterComponent]
[NetworkedComponent]
public sealed class BlurryVisionComponent : Component
{
[DataField("mangitude")]
public float Magnitude = 1f;
public bool Active => Magnitude < 10f;
}
}