16 lines
348 B
C#
16 lines
348 B
C#
using Content.Shared.Body.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Body.Organ;
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(SharedBodySystem))]
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public sealed class OrganComponent : Component
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{
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[DataField("body")]
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public EntityUid? Body;
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[DataField("parent")]
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public OrganSlot? ParentSlot;
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}
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